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  1. #1
    Player
    MageBlack's Avatar
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    Oct 2013
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    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Vstarstruck View Post
    -snip-
    Thats the long and short of it. How to you filter and categorize good useful feedback from useless feedback and the repeated topics popping up constantly? This thread was complaining about lack of response from devs so I'll try and keep it relevant.

    From near as I could tell that thread was not parody. So what would happen if the response was "working as intended" would that be sufficient?
    (1)

  2. #2
    Player
    Ruf's Avatar
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    Nov 2017
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    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MageBlack View Post
    Thats the long and short of it. How to you filter and categorize good useful feedback from useless feedback and the repeated topics popping up constantly? This thread was complaining about lack of response from devs so I'll try and keep it relevant.

    From near as I could tell that thread was not parody. So what would happen if the response was "working as intended" would that be sufficient?
    not really no
    (0)

  3. #3
    Player
    Vstarstruck's Avatar
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    Dec 2017
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    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by MageBlack View Post
    Thats the long and short of it. How to you filter and categorize good useful feedback from useless feedback and the repeated topics popping up constantly? This thread was complaining about lack of response from devs so I'll try and keep it relevant.

    From near as I could tell that thread was not parody. So what would happen if the response was "working as intended" would that be sufficient?
    Sorry for making you repeat part of your post. I was not ready to reply but I wanted say something as i ask the drama to stop. I cut it short because of that request. Also in the middle of that I was trying to find the thread so I could comment better so I got no clue what was being said there.

    Supposedly SE reps read everything, so in the case maybe they can relook in breaking off the current habit of the last 2 expansions and consider different methods and letting a long grind able compete with high raid gear. I do not mean diadem 3.0 grinds i mean something that takes time maybe something of the line of ffxi does, using a system like Trial of the Magians, something people have confidence in investing. (what that did to the original relic weapon line)

    With that said it does feel this is off your point, as this was not the main focus of my request. My request was more inline of development interaction, so a reply there could be "we may consider changes in the future but our current system has no room to change things at this time" This is why I did not like the reply to the diadem 3.0 situation as it does not reflect people being heard on the core content. The biggest being level sync, and better search functions. I am really shocked we got no response or interaction for those. Another big one was pointed earlier in the thread:
    Quote Originally Posted by Vhailor View Post
    Quote Originally Posted by Vstarstruck View Post
    Now that I think about this, is this from dealing with "1.0 limitations"? don't you think it is time to rebuild the games core? All this wasted time and resources trying to build around these limitations is too much and at some point the development team needs to admit building around these limitations is taking more time and resources then it would take to fix the core.
    I think it is.

    Actually, I think this is probably the area SE really needs to solicit feedback on. It's understandable that they'd be nervous holding back on development for 6-12 months to fix back-end architectural issues. Speaking to the community is how they get permission to do precisely that. I would vote in a heartbeat for a year-long moratorium on content, in exchange for the back-end issues being entirely resolved and 'server limitations' being a phrase we never heard of or thought of again. It could be that 90% of the player base feels the same way, and it also could be that 90% of the player base doesn't. I don't know, SE doesn't know, other players don't know - and so we're left in this frustrating sort of cycle, with everyone in the dark.

    Hopefully if anything comes out of Eureka, it's the need for formalized player feedback and suggestions. Give us surveys, have Q&A sessions, I don't care how it's done. Just do something.
    I really believe now the lack of content with all the delays we got for diadem 3.0 was tied to this issue. I really like replies or discussion over improving FFXIV's core. At some point I believe SE needs to admit trying to work around 1.0 limitations is costing more money and time (over the course of the 3 expansions) then fixing the core. If that core is not fixed sometime in the future I do not think they game is going to have a future. DO they really expect to survive, 5.0, 6.0, etc while still having 1.0 limitations?
    (1)
    Last edited by Vstarstruck; 03-27-2018 at 04:11 PM.

  4. #4
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
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    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by MageBlack View Post
    Thats the long and short of it. How to you filter and categorize good useful feedback from useless feedback and the repeated topics popping up constantly? This thread was complaining about lack of response from devs so I'll try and keep it relevant.

    From near as I could tell that thread was not parody. So what would happen if the response was "working as intended" would that be sufficient?
    Well if they somehow have enough data that they can say that majority of those players that are meant to be the ones to play the content (like if raiders are fine with raids) are truly fine with it, then yes a post of them in the topic saying that they wont change it because its sufficient, is enough. The problem is that they dont truly know any in depth opinions since they dont have surveys. And because we are often left hanging for more information about really concerning topics. When the price for some countries suddenly changed without any notice before that and people rightfully raged in the forum it did suddenly get important because the rage was high and other sites started to talk about this (bad PR). Thus they suddenly gave an answer..The question is: Why are those things only there when a lot of rage are going on and are not communicated beforehand? The same with the sudden and silent changes to emotes and other items from merchandize. Why not a post that explains this before it happens so that people can have a choice and not just sit silently and hope that the storms goes over and everyone is still happy enough to continue?

    Communication with the customer is a really important key for the success of a company. (IMO) Especially in a competitive market like games. SE seems to seriously still lack in that.

    Quote Originally Posted by Xtrasweettea View Post
    I know. This thread was discussion on developer to player communications (relations). I was being sarcastic to someone who decided to complain about stuff not even topic related.
    If it is any consultation, back in the days of pre Voidwatch FFXI, developer communication was limited to live events you had to go to. There was no forum. I know that the developer relations for FF14 are not good as other companies. I just remember the non-existent commination SE used to have with its player base. I hope SE continues improving their relations with the player base.
    Oh, well then I misunderstood your comment. Sarcastic reponses are a bit hard to see for me especially when they are not the "in your face" type of sarcastic comments. But yes its better than in old times but at the same time companies also have so many ways to get information while people also can get lots of stuff from the internet. Thus a bad PR thanks to bad communication can also hurt way more today then in the past. So for me they have to really step up their game and honestly finally understand that they selling a global game thus should not focus that much on their japanese audicence. (At least that is the feeling I got)
    (2)
    Last edited by Alleo; 03-27-2018 at 09:35 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.