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  1. #1
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Yay again!
    Quote Originally Posted by Starflake View Post
    But it is indeed quite sad that this content, which is a repeat of anything else in this game has to offer, it still met positively and seen as refreshing. Obviously, it isn't.
    Yeah, it is met positively and seen as refreshing by “those people”. “Those people” are the one’s that make you feel “sad,” because you do not see the content like they do.

    You are too “woke” and they are not.

    See the problem. This content isn’t seen as refreshing to you. You are the variable you keep leaving out of this. Own your stuff.

    Quote Originally Posted by Starflake View Post
    I was never hyped for Eureka, as I always thought it would be more of the same. What is the point you're trying to make here though. Does being hyped for certain content excuse the lack of creativity or innovative thinking? I don't think so. Hype has nothing to do with my disliking of Eureka.
    Your complaining speaks differently. You have something in mind that you want with Eureka versus the reality. You are not telling anyone what you wanted, instead you are complaining about what is there.

    What is it that you wanted with Eureka? What new and refreshing content you would have like to have seen?

    All I see is the same complaining that is in your post in other posts.

    Quote Originally Posted by Starflake View Post
    You are trying to mask your lack of arguments through witty and sarcastic remarks. You have actually adressed very little. What exactly about what I said is wrong?
    I never had an argument, just like you never had any. You are just complaining with the same exact complaints that everyone else is bitching about. Just like everyone else with the same complaints you are:
    -Not telling anyone what you wanted with Eureka
    -Still participating in Eureka even though you don’t like it.

    I imagine you “playing” Eureka like I play dungeons, ½ way paying attention and wish I could AFK full time.

    Quote Originally Posted by Starflake View Post
    Tell me how Eureka is not boring, repetitive, not creative. Tell me how I am wrong about reskins and redesigns. Mobs having different movesets? Please, barely. Cyclops good example, just the same as any other one. No new mechanics at all, really. Everything has been seen before. But I rest easy now, knowing that the grenades do a quick explosive aoe around them. Such creativity. Eureka is saved!
    You are not wrong on reskins and redesigns. The difference here: you care greatly, and I couldn’t care less. That’s the different.

    As for the move sets, stop AFKing and try to actually pay attention to moves, you will notice a difference for almost every mob. It’s even more notable when you solo the mobs.

    Quote Originally Posted by Starflake View Post
    You can try and sarcastically weave around your insanely stupid remark that Eureka is just like all the other mindless and boring content out there and therefore it's a-okay! It won't fare with me, as it is just that, plain stupidity. Sorry I have to put it so bluntly, but no amount of witty sarcasm will make up for that huge blunder of an "argument".
    You want to know what I think of Eureka, get ready to have your mind blown:

    Eureka is SE openly stating that everything in this game is getting a value to “0.” Whether that be killing a mob to set its HP to “0,” clicking on an glittering thing that sets its tag value to “0”, or crafting to set those component values to “0” , etc. the whole game is that. Eureka is just getting to “0” bluntly.

    No need to run through a dungeon to give the illusion of progression to the next things to get to “0”, here are a bunch of mobs, zero them out. SE tells us to give them enough “0”s or zeroing mobs out of a specific placeholder to give you a bigger mob to zero out for lolboxes that you will zero out for stuff.

    That’s it. Nothing spectacular. Nothing grand epiphany, no great defense of Eureka. I just see this as SE telling us openly “it’s just getting something to zero, we just package it differently.” The packaging appeals to me as well SE’s bluntness.


    Your bluntness is very appreciated. It is one of the freedoms that the internet allows bluntness. Not being sarcastic here.




    A wild Ruf appears!

    Quote Originally Posted by Ruf View Post
    I feel the same, I'm not lv17 in eureka but I will be there eventually because I go to help someone else that want to do it while I completely despise it & as others say I contribute to se metric I guess,but that doesn't change the fact that this metric & that game mentality is poop, also someone spoke about ffxi vets into another post (well dang too bad I cant speak about them either/coughcough) but yea its been said that 11 is uncomparable to eureka,ppl are in there for many reasons & while some ppl like it, you dont truthfully know how many players do dislike it but I sure as heck can read what ppl have to say about it (the one's not doing sarcasm).
    What’s your argument here?

    -Eureka doesn’t compare to FFXI? Well no shit. I played FFXI from US release to several months into Audolin expansion. Eureka isn’t FFXI, it’s just killing mobs and spawning bosses in a giant room for drops. There’s just no linear path from point A to point B like dungeons, beyond The Train (which players made that)

    -You are unfortunately contributing to a metric that others will shame you for contributing to?

    -Game mentality is poop?

    -I truthfully don’t know how many players do dislike Eureka? No shit, neither do you. Most of the posts in “First Impressions” are complaints, yes, but they are also the same people posting in the thread. So we don’t have any real numbers. Forums are just a small percent of the population.

    What’s your point on engaging me, beyond rambling and trying to White Knight Star?
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    Last edited by Xtrasweettea; 03-27-2018 at 05:42 AM.

  2. #2
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Xtrasweettea View Post
    What is it that you wanted with Eureka?
    I wanted NO EUREKA!

    Quote Originally Posted by Xtrasweettea View Post
    You are just complaining with the same exact complaints that everyone else is bitching about.
    You speak about me buddy

    Quote Originally Posted by Ruf View Post
    Pvp really?Well if you want to add this to the list sure,ppl do complain about pvp(I'm not doing it but I sure see their comments)

    Let me add,train of rmts doing storylines(do you know how many of theses ive seen while running my slow lalafell mule around the whole storyline for a second time?)
    X Y Z disappear with characters under the ground & pop 1000yalms away in a matter of seconds,that is one thing that could be handled much better,

    NXT,
    Main scenario fix that force players doing the roulette to watch 1hour of cutscene for no reason(I stopped doing that roulette the day it got implemented)
    MS roulette should be completely removed or more should be added to it(I will leave & take the 30minutes penalty if I get a praetorium & the other dungeon if I get that as roulette)
    One fix could be to take off the 30seconds zoom on your staggered face in the cs & cut down the cs time by half & even half of it probably would be too much.

    Housing could of been all stormblood was in my opinion with this 17months that took this one eureka zone soo far.Wards/plots could use more items to display,
    we could turn around the way houses are facing on the land or even move them to a different corner, we could use more exterior designs like some said some are actually bad depending on positions & players would use more basic simple one, or make more extraordinaire exteriors like tonberry, limitation that doesn't allow me to put hedges completely around my plot shouldn't be(hedge shouldn't even exist if you cant do proper use of it,theres not enough items allowed to layout because then its at the cost of everything else (like I posted under housing,Go read elsewhere))

    Housing insides,doors options are very limited & so most of that look bad unless you manage to make miracles with the 3 options you have,
    interactive items,go past 40 & your items disappear at sight,Default pillars & windows inside are not customizable you actually have to hide them if you dont like them.

    Mounts/Generic musics versus original songs or just duplicatas///
    When on a double seater mount as a passenger, you can not utilize some items like (aether current compass) while on your own mount by yourself you can,
    Also I noticed that you can not change ring#2 slot no matter what you do if you are passenger it'll always go to ring #1 (unless I'm mistaken,,,)

    Also,

    Spoiler alert: Do dragoon questline as soon as you can upon getting access to coerthas (dragonhead)area because further on the main mission line it actually doesn't match this questline too well anymore.

    Fishing & collectables:while gathering with botany & miner for turn ins, to my knowledge while you can get optimal values with theses 2 fishing is a whole different story,
    offhand tool could be great for more gathering & perception yet all we have is gig.

    As ppl mentioned before too much of a crowd means npc(monsters & players in your party) disappear from screen/vicinity.

    FC requirement for workshop? anyone who is/can be a single fc holder or even if there is 4 members,it doesn't mean you possibly have all of them on at the time wanted yet fc can handle building stuffs by themselves
    as long as they get 3 other persons randomly asking.

    Specialist souls for crafters, limited to 3.

    Macros,macros is one thing that make 11,macros system is definatly something that should be fixed.

    Limitations on some items should be removed like, a lot of medicines recast timers arnt worth it, also there is no reason that we should only be allowed x2 food duration as they already doubled it, we should be allowed 24hours if we wanted as for a new player sprinting the whole path from a to z skipping cutscenes (skippable ones...) take about 14days of playtime instead we have to use food every 1h & thus forgetting it at times, if you want to just do that you should be able to imo, sure you dont want vitality & you do want crafting food instead well so be it,overwrite the food, that would be our mistake not coding.

    Zodiac to Anima glass, how come did we get a key item for anima weapons but the good old zodiac stand physicaly in your inventory? I started a zodiac book for sch, I accidently cancelled the quest (glad I wasn't far into it) but the maximum allowance to quests accepted (specially as there is soooooo many of them) should be pushed further on the limit or at the very least some quests should fall under a specific category.

    I could state many more things but instead ill just say this,There is soo many things that could be done for this game health & instead we get the current first eureka feel which ppl claim that it took 17months, heck I think 12 months for that would be just as bad , as Vstarstruck stated,I would take a single dungeon over this & while a couple of you are saying that we just lost one dungeon, (Im one of the few that think the production rate of a single dungeon per patches is actually very little) I want a full expansion pack upon purchasing not several crumbs over 12months, Hildebrand storyline seems to be going downhill & the highlight is that whenever new missions get released, it last 1day.
    That's just 2cents,not a 100dollar bill.
    Get real
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    Last edited by Ruf; 03-27-2018 at 08:09 AM.