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  1. #1
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vhailor View Post
    Don't tell me to stop complaining or unsub. If you don't like to hear complaints, then don't read the f***ing complaint threads floating around the forums.
    High_Five!
    (5)

  2. #2
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    I don't think Eureka is a lost cause. Like I said before grind itself isn't bad but the structure of Eureka's is. There's too much stick and not enough carrot unless you get lucky and there are NMs chaining at a rapid pace. Then you feel good as lockboxes, crystals, and XP just rolls in.

    Sitting in a corner wailing on the same mobs all by yourself because due to how the level system works if you're more than two levels different from your friends it's not worth it...that is like running up the down escalator with sandbags on your shins.
    (12)

  3. #3
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Did they ever officially reply to glaring negative feedback of Diadem 2 while it was still relevant (past downplaying the impact of the weapons drops)? I wouldn't expect anything until they are ready to rollout changes.
    (3)

  4. #4
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    You have to take into account the ratio of people that enjoy Eureka and people that don't enjoy Eureka, as well as how that ratio holds up to all the other content in the game when it was new/fresh. Do you honestly expect SE to just remove Eureka because some people don't enjoy it and put something else in its place? Even if they did that it would not happen right away, in fact probably not even for months.

    That said, it is nice what reply we actually got. It's honestly something at least I didn't expect.
    (3)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  5. #5
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Acting on first impressions is never a good thing however, If I were to give my first impression of xenoblade chronicles 2 I would say it's a boring and terrible game with uninteresting characters especially since I have a bias against the style they went with it, however I went on and the game was much better.
    Frankly they responded quickly to a pretty glaring problem, because since ppl can change opinion on how to tackle the content and all, the lockboxes sucked really bad and imho I expected it because potd lockboxes sucked too, there was nearly nothing really interesting in there and the only thing that they had could be obtained somewhere else
    (1)

  6. #6
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Breaking news: They don't care what users think. It has been shown time and again.
    (4)

  7. #7
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    I enjoy the content competely. Honestly I finish most of the content now in 3 or 4 days. I cap my tokens and run the raids so I get the item for the weapon and thats it. This is a very nice refreshing change of pace Its not a single boss in a raid. a rinse and repeat dungeon, or more beast tribe dailes. Its new content.
    (7)

  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    It's not strange because it puts you out of a comfort zone and you need to devise a strategy to get things runninng and knowing your job to full too
    (1)

  9. #9
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Vstarstruck View Post
    snip
    Wait....whoa, whoa, whoa, so now that I caught this thread here and read through it...there is something about the OP's initial post that bothers me quite a bit: the whole issue regarding FCs being unable to pry players away from Eureka. Is...that a bad thing? Because to me, that just looks like it's keeping Eureka afloat. If players find enjoyment in this, why would it be a bad thing from an FC perspective? Note that I'm not defending Eureka here, I'm just questioning the idea that Eureka is the cause of FC issues.
    (10)

  10. #10
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vstarstruck View Post
    There is the quote, that is very very sad. How meany posts do I need to read "oh it is fun with friends" to get the only reason this has any kind of suess is just on the fact there is something to do with friends, you can achieve that with anything. The work put into Eureka and seeing the effect it had on the game in 4.0 + does not measure up to the result. I think people are forgetting how much we lost for this no content place.
    Not to mention that it's difficult to play Eureka with friends. I primarily communicate with friends via /tells, not via large Linkshells or Free Companies in which I know maybe 10-20% of the other players. Guess what, though? If I log into FFXIV for the night and my friends have already entered Eureka, I can't send them a /tell. And if I can get hold of them, joining their party involves them exiting their current Eureka instance in order to invite me first. And even if they do that, we've got level disparity harming the experience, because SE was obscenely incompetent and failed to include a Level Sync option.

    I'll admit, Eureka with a group of friends is fun enough (anything with friends is, really). SE's half-arsed design throws up a lot of barriers to this, though. And playing with random strangers is going to be an increasingly iffy prospect as Eureka ages.

    And I wholeheartedly agree with the OP. We need to hear from SE. The longer disappointed players feel ignored, the more acute their disappointment becomes. SE is letting community anger fester, which is about the single worst decision they could make right now.
    (6)

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