Quote Originally Posted by Alash View Post
Because their subscriber numbers stay afloat, so why bother improving? The game has remained exactly the same since 2.X, and it isn't going to change.
I just want to borrow this bit right here because it highlights one of my biggest complaints about 14, and why I'm currently loving Eureka. SE keeps sticking to the safe path of "hey lets copy wow and other western mmos
instead of trying to either improvise or borrow stuff from ffxi. Would I like to see some things like an actual rework of game systems and endgame that doesn't fall into the dungeon spam for tomes, raids or trial? yes I'd love it but sadly Alash has the right of it that SE won't bother improving because they have the subscriber numbers. It's kinda sad how vertical progression and this devotion to the 2.x formula is really only leading to stagnation. C'mon SE let's get some version of dynamis, sky, nyzul, salvage, sea etc and horizontal progression with it.