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  1. #1
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Niqote View Post
    -Allow us to at least desynth the furniture and clothing from reward bags
    I have 7 helms, 8 pants and more Cabinets then I need. Not being able to trade, sell or desynth these is a little too much. At least I can give the Cabinets to FC friends via our house.

    -Allow us to sell and trade rare items
    I never wanted the Tyrannosaurus mount, but I got it. I would have loved to give it to a friend or even sell it (for more then the 1000gil sellback) It would hurt if I got the Scorpion harness and the person I know who would LOVE it didn't get it (right now I have NO idea where it comes from though)
    God yes PLEASE.
    I have so plenty of them and it's really meeeeh to think that I'll just have to throw them away while I could have trade it with friends or even desynth. I don't even get why it's personnal, this is a ridiculous choice.
    (2)

  2. #2
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by KDSilver View Post
    God yes PLEASE.
    I have so plenty of them and it's really meeeeh to think that I'll just have to throw them away while I could have trade it with friends or even desynth. I don't even get why it's personnal, this is a ridiculous choice.
    Ask for rights of the person you want to give it too or sell and put it in their house. Making any furnishing untradable is literally pointless.

    Quote Originally Posted by Canadane View Post
    I think the people complaining about fireworks and etc in the lockbockes are missing the point of RNG.
    But having stuff tradable would be nice. Let others people bad luck be my profits. (aka I wanna shell out gil for the t-rex because I have bad luck).
    Most places you see rng don't have inventory issues.
    (0)

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Here's something the players can do to improve- stop trying to spawn Serket unless you've got a capable train and people of suitable level. Tired of watching tanks getting one or two shotted by scorpions and watching a group slowly fall apart after half an hour of beating our heads against a wall and not getting the spawn. Doesn't help that half the people are sitting there afk waiting for him to spawn.
    (0)

  4. #4
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Canadane View Post
    I think the people complaining about fireworks and etc in the lockbockes are missing the point of RNG.
    What annoys me about that loot is their duration is insanely short. I legit would love to have a purple star above my head for a half hour instead of a few seconds. These could actually be fun if they lasted far longer.
    (1)

  5. #5
    Player
    Snowborn's Avatar
    Join Date
    Nov 2014
    Posts
    27
    Character
    Tantalus Palaios
    World
    Balmung
    Main Class
    Samurai Lv 90
    Eureka requires an absurd amount of time to progress, there's a huge incentive to grind for long periods of time given the investment in setting up a group and getting to camp, and the primary method is extreme grinding. It's killing my wrist.

    Please slow down the GCD in Eureka or switch to PVP-style reduced action sets. Grinding for long periods of time + complicated rotations = horrible, unfun fatigue.
    (1)

  6. #6
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Snowborn View Post
    Please slow down the GCD in Eureka or switch to PVP-style reduced action sets. Grinding for long periods of time + complicated rotations = horrible, unfun fatigue.
    This would make grinding extremely monotonous. Many find it to be so already.

    I think you need to play a different class if you find your rotation unpleasant for long periods of time.
    (0)

  7. #7
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    - I would like to have gatherer content in there like we can in diadem and also hidden treasure chest.
    - Npc that exchange things we get from eureka. For example, you can trade mats you get from gathering, mob drop, lockbox for special food that buff you in Eureka only, etc.

    - While there are already special equipments drop from NM, I would like to have gears with special attribute that can be use only in Eureka in common. (tbh I actually expected new relic gonna have special bonus that work only in Eureka so that it won't mess PvE balance ourside Eureka).
    (0)

  8. #8
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Add Ilvl 350 Accessories and Belts To Gerolt's Reward list. Maybe make them job specific Accessories and belts xD.

    Maybe add Tomestone of Creation as well when killing NMs.
    (0)
    Last edited by RareItems; 03-16-2018 at 05:52 PM.

  9. #9
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Return shouldn't have a cooldown in Eureka, IMO.

    It would also be nice if there was an item that allows you to warp other players in your party to your location for the sake of making it easier to get people together.
    (2)

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