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  1. #1
    Player
    Koroem's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Koroem Kha
    World
    Behemoth
    Main Class
    Lancer Lv 80

    Eureka : If I can't see it, it shouldn't hit me...

    Sorry if this has been brought up a thousand and one times, and yes this is ANOTHER complaint thread, but one I really feel needs addressing.

    Why have these developers still not learned priority rendering in large scale non instanced fights?

    Mobs should not disappear.
    Ground based aoes should not fail to display.
    Mechanics such as the void cracks should not fail to display like mobs when they are an essential mechanic of the fight.
    Healers should not be unable to heal/res their own group because the game/devs decided that party members aren't priority.

    This stuff still happens. You sorta fixed it for S ranks, where they can be seen anywhere on the map. Why is this not also a thing for fate bosses, fate mechanics, or party members? Ixion is another good example, and one I don't think was fixed yet either. Why do the players have the suffer the burden of multiple deaths (with XP loss now mind you) for something the development team can't get right?

    If I can't see it, and the client omits it due to programed rules for rendering, then I shouldn't be hit for it, and I shouldn't lose xp for it.
    (52)
    Last edited by Koroem; 03-15-2018 at 04:10 AM.