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  1. #11
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Perhaps trying to make an evergreen subscription game is just a bad idea. If the game needs to be re-invented, I feel like it'd have a better chance of success as a new game. Changing the current game will alienate part of the fanbase and probably won't attract too many new people because many are intimidated by the existing history.
    (3)

  2. #12
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    409
    Character
    Shizuku Duskheart
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I really don't want to go back to WoW. I quit but ended up coming back 7 months after to play the new Legion stuff, got caught up then bored out of my skull. Now I'm back to not playing WoW and have been giving FF XIV all my love. However I do agree with you OP that things need to change a lot. The first Hildy chapter that was released back in September was abysmal. What we got on Tuesday is how I felt the first chapter for SB should have gone. Eureka was not fun for me and it certaintly didn't help that my first time there wasn't a good experience due to elitist players. I've noticed SB has been really lacking with the new dungeons, HW we seemed to get more with a patch along with some more engaging MSQ stuff. The last MSQ story chapter, I did the whole "saw that coming" bit and felt a bit saddened that things weren't going to go in a new direction with the Garleans.
    (1)

  3. #13
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by MomomiMomi View Post
    I've long felt that Yoshi-P's vision for the game is letting it stagnate. I know, everyone loves him, so I'll probably get some hate for this. He saved FF14, etc.. But then he did nothing with it. His vision for the game is one-dimensional.

    I've been saying the same things since HW that a lot of people are saying here now. Everyone said "it's just the first expansion, give it time." Well, here we are in SB, and we're still playing ARR.
    I'm right there with you. I was also making the same arguments back during HW, and that was before Diadem was even out and still presented some glimmer of hope. But you put it into words better than I could, "He did nothing with it". Its been 5 years and the game has gotten the fluff and spectacle of fights down, but the actual substance is missing without a shred of new systems in sight.

    Its a shame this game is made from the same company that brought us XI. That team, for all their faults, creatively pushed what their engine could do. ToAU was centered around a mercenary theme, letting us do Assaults and Beseiged. Then later giving us Nyzul Isles, Salvage, and Einherjar. WoTG was themed around war and had the entire campaign system in place; everything from fighting battles to control areas from the enemy, to doing little dailies back in the city to help the effort. And this is not even touching other expansions or content like monstrosity.

    Yes, not all of it hit; but for the life of me I can't think of anything that flopped as hard or was met with as much ire as Diadem and Eureka.

    Meanwhile SB is all centered around the allied forces entering into open conflict with the empire. Outside the story this amounts to....nothing. No new system of liberating towns and bases on the front lines. No leve like system to support the war effort and bolster NPC defenses of said towns. We got exactly the same content we have always had. The same linear hallway dungeons. The same zergfest FATEs. The same timed dance routine bosses. And now this, an open world mob grind fest so you can grind levels so that you can maybe more efficiently grind the gear that follows the same ilvl routine we've had all along.
    (20)

  4. #14
    Player
    Eeshen's Avatar
    Join Date
    Nov 2017
    Posts
    12
    Character
    Eeshen Skincarver
    World
    Faerie
    Main Class
    Marauder Lv 70
    I just unsubbed last night.....this has been the only game to pull me from WoW, but with the lack of good content, past Savage, I just can’t justify paying anymore.

    This big, huge beautiful world and this is all they can come up with !!!?
    (16)

  5. #15
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,126
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    It is just one content that S/E developed for old school FF11 players and you are immediately going to declare the death of this game....
    If you dont like it, you are not forced to do it.
    (4)

  6. #16
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    409
    Character
    Shizuku Duskheart
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Divinemights View Post
    It is just one content that S/E developed for old school FF11 players and you are immediately going to declare the death of this game....
    If you dont like it, you are not forced to do it.
    Did you read the OP's post? It's not just Eureka. It was a bunch of things, Eureka was just the icing on the cake. They even said this wasn't just another Eureka hate thread.
    (35)

  7. #17
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Divinemights View Post
    It is just one content that S/E developed for old school FF11 players and you are immediately going to declare the death of this game....
    If you dont like it, you are not forced to do it.
    Welp, looks like we found the person who didn't actually bother to read anything.
    (36)

  8. #18
    Player

    Join Date
    Nov 2016
    Posts
    226
    I don't believe the player base is asking for miracles here, just something, anything to encourage fun play. If this game is really that downtrodden when it comes to hardware and engine that all it can hope for is re-skinned dungeons, mobs and desperately trying to keep the holy trinity balanced than the dev team needs to make some major changes. I can respect a game's limitations but I don't understand the meager rewards when that is the most exciting thing you are offering your player base. I would rather they spent 17 months redesigning apartments, on more glamour items or working on making the next playable race, honestly.
    (19)

  9. #19
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Divinemights View Post
    It is just one content that S/E developed for old school FF11 players and you are immediately going to declare the death of this game....
    If you dont like it, you are not forced to do it.

    Your reply is as tactful as Eureka. #therewasanattempt
    (23)
    If you say so.

  10. #20
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Here's the thing though: As has been stated before, the forums only represent a handful of the playerbase. While everyone here may be practically rioting over how the game is going out of sheer disappointment, so many others continue to enjoy the game. There will always be those that like how the game is going and dislike how the game is going, and SE (or any other company for that matter) will never be able to satisfy everyone. People keep requesting "new" content be added to FF14, but what is new exactly? Something completely original? Something from other games? Something different the game doesn't have yet? Perhaps all of the above? SE tries at least one of these things, and it can be hit or miss to individuals, but only time will tell if more than half the playerbase considers it hit or miss. So long as the game's direction isn't overall a miss they will likely have no reason to change it, and stick to what they have planned in advance.
    (5)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

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