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  1. #1
    Player
    ShanXiv's Avatar
    Join Date
    Feb 2018
    Posts
    131
    Character
    Lae Shan
    World
    Aegis
    Main Class
    Gladiator Lv 45

    Fun things in Eureka, some feedback

    *Sorry my English is not good*

    It's too flashy:
    First, please make sure you've tune down the battle effects...


    Before, My eyes are gonna blind:


    After:


    SE, please fix the flashy effects or change the default settings.


    Time limit:
    I hate the 180minutes limitation, people leaving party because they are running out of time. please remove it or make it an actual world map, not instance.


    The map:
    The map looks nice, there is a sense of danger & adventure, finally we got a real map (sadly it's an instance)
    I like it, wish there are more like this in the openworld.
    not just some theme park zones that no one cares.


    The Grind:

    I am LV7, got 393 crystals, the grind isn't hard really, NMs give plenty crystals.
    Grind is not very fun, but at least, we are playing in a party, we chat sometimes,
    at least it's better than the brain-dead FATEs in HW & the roulette with strangers.(I don't watch my monitor while I am in an old 24man dungeon)
    Of course, there's plenty of room to improve, the content needs more variety. there are many ideas to take from XI?


    The reward and the combat system:
    It's a fundamental problem of XIV, I am not talking it here. I agree what he said:
    Quote Originally Posted by Marluxia View Post
    I think that Eureka (and Diadem before it, and FATE grinding before that) shows a fundamental problem with FFXIV: outside of raids, the combat isn't fun. Monster Hunter for example is incredibly grindy, but the combat is intrinsically fun and satisfying, at least for the first 20 hours or so.

    Now, I'm not expecting any revamps to the combat or anything like that, but improving Eureka means diversifying the range of activities and not just putting a microscope on the fact that FFXIV's combat is boring. Like delivering supplies to camps or other settlements, or defending bases, maybe crafting usable turrets or something

    Quest:

    The LV3 quest you need to sneak through some lv7 mobs, or rush inside the house with your team.
    It's a small detail, had some fun on this quest. please keep doing it.
    In the lv5 quest, you need to find a quest item in a large area, I spent 15-20mins & found it, "search for something", I like this feeling.
    not just a mark on the map & go there


    NM FATEs:
    The low lv NM fate is the boring zergfest, sure. after I reached LV6, things are changing.

    Before: we got many people, we zerg the bear, and we died a lot


    After: we dealt with the mechanics carefully, we took down the bear with just 18- 20 people., just 1-2 guys were dead.
    the fight was quite fun, at least it's more fun than playing with the heavily scripted raid boss, with strangers in a roulette.



    EXP system
    I think there's some issue in the exp system, if you are 2 levels lower or higher than others, then you will screw up the party.


    I didn't play any roulette today, just leveling in Eureka, I want to stay there, for some unknown reason.
    yes, it need more contents to spice it up.
    I hope there are more contents and more open world like this


    edit:
    I am sorry, Eureka is super easy, yes....SUPER EASY
    http://forum.square-enix.com/ffxiv/t...83#post4614683
    (19)
    Last edited by ShanXiv; 03-15-2018 at 11:49 AM.