I am sorry, Eureka is super easy, yes....SUPER EASY
http://forum.square-enix.com/ffxiv/t...83#post4614683
I am sorry, Eureka is super easy, yes....SUPER EASY
http://forum.square-enix.com/ffxiv/t...83#post4614683
I like it a lot , having a lot of fun, also the timer is fine by me
Indeed, I'm enjoying it. Much better than fate | atma | light | dungeon grinding in my mind at this point, grown increasingly bored map farming as well. I've recently gotten into Hunts for something to do (along with leveling crafting) and spawning NMs in Eureka isn't all that different. I do wonder what kind of other stuff will be added later on, but for now I'm cool with the current setup.
I also like it a lot. The leveling isn't to bad and the timer is fine by me. I usually just leave and come back before the timer is up anyway. So the timer doesn't hurt. I also haven't seen any bots in eureka yet so that's another plus for it.
I actually like this version of relic. The others always involved tons of Gil if I recall and since I'm not a crafter, I could never afford keeping up with it. With this, all I have to do is invest time into it and I'll get what I want. I'm also having lots of fun, I mean, killing mobs is what we do in dungeons, raids and fates. Some are easy, some are hard, but killing mobs is the name of the game. I'd rather be killing mobs than crafting or gathering that's for sure.
The original relic involved gil in the form of the crafted item and materia melding. Anima was in buying the items to desynth or buying the crafted turn-ins. Beyond this, everything else was available through grinding and time.I actually like this version of relic. The others always involved tons of Gil if I recall and since I'm not a crafter, I could never afford keeping up with it. With this, all I have to do is invest time into it and I'll get what I want. I'm also having lots of fun, I mean, killing mobs is what we do in dungeons, raids and fates. Some are easy, some are hard, but killing mobs is the name of the game. I'd rather be killing mobs than crafting or gathering that's for sure.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
The first step of the first relic required a crafted/melded item and the second to last step required desynth'd items. Of the Anima, only one step required crafted items, the 200-210 one.
And I'd not be sure that they don't shove crafting/gathering into this somehow too. It's still an early step after all.
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