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  1. #11
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,862
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    I didn't quit FFXI because of the content. I quit because all my friends quit, and the graphics were no longer satisfying. XIV is prettier.

    I've been looking forward to Eureka. I like the groove of long grinds, getting as efficient as possible, putting on some music and just killing stuff for hours. I was a bard in FFXI, and the way that class was utilized, I would chain pull for hours in the Mamool Jack camps or in Abyssea or in Dynamis. (I also had THF for Dynamis, but frankly getting back lost exp on bard was always easier....)
    (5)

  2. #12
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Well, I guess. My 1st party I played with had a brief conversation about FFXI when we were zerging down fish and and frogs with like 20 other people. Somebody mentioned it reminded them of Dynamis to which I replied that it barely did; it was too disorganized otherwise. Then Abyssea was mentioned, which most agreed was a better comparison. I probably only stuck around a few weeks tops after Abyssea launched, so I didn't really experience the whole thing.

    Maybe with time, I'll identify better how much this "feels like XI," but out of the handful of parties I've been in after some hours, there were some aspects that reminded me of XI.

    -My 1st party had the dynamic of setting up a camp and one puller grabs one particular monster family and brings it back so the tank could take over. Then some rude party would eventually come along and start taking our mobs. That was oh-so-very-XI.
    -In looking for a place to camp/That buff NPC, one party literally dragged us across the map past level 12-18 monsters. We were literally hugging walls and dodging line of sight. Totally brought back XI memories. That was the most exciting part about my whole 5-6ish hours there
    -I'm hoping the quality of people fighting monsters gets better organized with time, because out of the parties I've been in, none really don't know how to do much other than tank and spank. One party would run into a situation occasionally where another monster of the same family could aggro. Since the mobs were hitting the tank for like 25% of his max HP per hit, this could be dangerous. I discovered that WHM's Repose was actually sticking- 30 sec duration. I let them know that I would sleep any adds. Every. Single. Time this occurred someone would obliviously wake it up. Be it hit it with an AoE or my cohealer put down an Earthy Star. Like, in XI, an add being slept so we could fight one at a time was avoided like the plague. Here, people are still getting used to the fact that enfeebles exist? Maybe mobs need the PvP debuff icons over their head now too.
    (1)

  3. #13
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    As I posted in another thread having not played FF XI it reminds me if WoW's Timeless Isle which I found boring and was one of the reasons I left the game (Warlords was the final straw). Currently my mindset is to maybe finish the story line and never return. I might not finish the story if it drags too much. I'm definitely not going to grind out Protean Crystals so will have to pass on any legendary that is obtained via that path.
    (3)

  4. #14
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by KaplanHomahru View Post
    But answer me this: If you're going to take some content from FFXI and put it into FFXIV, why WHY would you take the most boring thing (exp / merit parties)? Why not something engaging? Any of the end game type fights?
    Please don't assume that something that is boring and/or fun to you is the same for everyone. I hated end game in FFXI but enjoyed the exp parties.
    (3)

  5. #15
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zumi View Post
    If you played FFXI this is very much like Abyssea where you had groups of the same family of monster and you had a camp with a bunch of those monsters and you killed them for exp.
    That was the exact point in which I stopped playing XI because it no longer felt like XI. I'm not ecstatic that Eureka is a hybrid between that and a Diadem 3.0.
    (2)

  6. #16
    Player
    Binahel's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Sivesh Binahel
    World
    Ragnarok
    Main Class
    Summoner Lv 73
    I have played FFXI since day one on PC, in my LS we had a printout of all the spells in japanese to know what to cast because I started even before the US realease, and I think nobody would be happier than me to see a whole chunk of FFXIV of game I spent litteraly years playing, copyed here. The fact is that this is just the boring and repetitive part of FFXI without anything remotely similar to keep the pace up (I'm not even using the word fun) without even considering the fact that even FFXI itself tried to drift away from such a grind-Party system.

    It's like a Merit Party without a BRD to sleep the adds - if you know what I mean XD (and I even liked to do those, back in time)
    (0)

  7. #17
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Binahel View Post
    It's like a Merit Party without a BRD to sleep the adds - if you know what I mean XD (and I even liked to do those, back in time)
    I know exactly what you mean. The only actual joy I have gotten out of Eureka so far is finding that CC worked in there as I slept adds the party wasn't ready to handle on BLM.
    (1)

  8. #18
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Claviusnex View Post
    As I posted in another thread having not played FF XI it reminds me if WoW's Timeless Isle which I found boring and was one of the reasons I left the game (Warlords was the final straw). Currently my mindset is to maybe finish the story line and never return.
    WoW's Timeless Isle had a lot of faults, but even then it had solid rewards for the grind. Must have been like, 20-30+ minions from various sources, at least 3 mounts, about 20-30+ toys and fun items, a 300% exp potion, decent catch-up gear, an optional free-for-all PvP mechanic and 5 world bosses that dropped raid gear and 2 piece tier. The reputation grind could be done in less than a week in a group. And timeless Isle wasn't great.

    This is Timeless Isle stripped of most rewards and the grind multiplied times 10.
    (6)

  9. #19
    Player
    Binahel's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Sivesh Binahel
    World
    Ragnarok
    Main Class
    Summoner Lv 73
    Quote Originally Posted by NovaLevossida View Post
    I know exactly what you mean. The only actual joy I have gotten out of Eureka so far is finding that CC worked in there as I slept adds the party wasn't ready to handle on BLM.
    It was a joy for me too - for a brief moment I had that "YAY I am a BRD with Lullaby again and I can sleep" but then the sleep lasts 3 seconds, everybody dots everything and after the second cast the mobs fully resist
    it's a nightmare
    (1)

  10. #20
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Binahel View Post
    It was a joy for me too - for a brief moment I had that "YAY I am a BRD with Lullaby again and I can sleep" but then the sleep lasts 3 seconds, everybody dots everything and after the second cast the mobs fully resist
    it's a nightmare
    I've been able to save lives if they're smart enough to want to be saved. As you've noted, most aren't...
    (1)

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