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  1. #711
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ChocoFeru View Post
    -snip-


    We are giving feedback in the form of criticism...some of it more constructive than others, in an attempt to improve Eureka. What don't you get?
    (10)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #712
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Stanelis View Post
    Wow that's so deep. Killing enemies to earn xp, what a genius concept. Killing placeholders enemies to make NM spawn like in phantasy star online or FFXI, what an innovative and genius concept. Spinning the elemental wheel so numbers above 0 appears in the circle of the wheel tagged with a shield or a sword, that's almost as difficult as the tests you give to babies to determine if they are mentally challenged or not.
    Woah, kill mobs and do quests to level up, FFXIV (and any other MMO) leveling system is sooo boring!

    See? I can do the fallacy thing, too.

    Quote Originally Posted by Sieben79 View Post
    You Hater!

    They had the chance to break out from the usual relic grind. Like many people said already, it's not the grind itself but how you approach the grind
    There's always room for improvement, and I think Eureka is a good start. At least is not a grind of old dungeons or old FATEs!

    Quote Originally Posted by Vahlnir View Post

    We are giving feedback in the form of criticism...some of it more constructive than others, in an attempt to improve Eureka. What don't you get?
    I don't get the "let's hate Eureka because yes" comments.

    I get the feedback such as add gathering points, dailies, different quests, different objectives and/or different ways to obtain crystals etc...

    Sadly, this has become a hate thread where hating Eureka makes you cool, and whoever likes the idea of Eureka is "dumb" or something.
    (0)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  3. #713
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by ChocoFeru View Post
    Woah, kill mobs and do quests to level up, FFXIV (and any other MMO) leveling system is sooo boring!

    See? I can do the fallacy thing, too.
    Except I m not the one trying to say the system is innovative or deep.

    At least is not a grind of old dungeons or old FATEs!
    But it is a grind of fates actually. Have you even tried Eureka ?
    (7)

  4. #714
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ChocoFeru View Post
    At least is not a grind of old dungeons or old FATEs!
    But you kill old monsters.
    (2)
    Quote Originally Posted by Coatl View Post
    The Samurai stops performing any actions and takes two telegraphed aoes to the face and dies but still manages to get his final words out..

    "u dont pay my sub noob"

  5. #715
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Stanelis View Post
    Except I m not the one trying to say the system is innovative or deep.

    But it is a grind of fates actually. Have you even tried Eureka ?
    It's innovative, but not deep yet. There's room for improvement, and I guess there will be as we level up and on next relic steps.

    You have to kill X monsters to pop the NM (FATE), have you even tried Eureka?

    Quote Originally Posted by Sieben79 View Post
    But you kill old monsters.
    What do you mean? Even Raid content uses old monsters, even Expert dungeons uses old monsters with different name/colors.

    Also, we have some new monsters on the lvl 18+ zones! You've gotta level up before to fight them, ofcourse.
    (0)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  6. #716
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    The only good thing about eureka,is the fact that you can get OS if you dont pay attention,or aggro some things you hsould not,the fatc that you cant use your mount and the exploration thing is nice.

    But everything else should go back to the drawing board,you do grind like this in ACTION RPG,not slow paced gameplay like FF14
    (2)

  7. #717
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by ChocoFeru View Post
    It's innovative, but not deep yet. There's room for improvement, and I guess there will be as we level up and on next relic steps.

    You have to kill X monsters to pop the NM (FATE), have you even tried Eureka?
    Killing enemies to earn XP isn't innovative. And killing placeholders monster to make a NM spawn is like the root of old MMORPGs (as such it REALLY isn't an innovation), but at the end of the day you're still grinding fates.
    (10)

  8. #718
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    What I can't figure out. This game has a matching system/duty finder since the beginning why are we suddenly being thrown into a zone without a group and have no tools in it to find a group besides spamming shout channel?

    Like what happened?
    (5)

  9. #719
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ChocoFeru View Post
    It's innovative, but not deep yet. There's room for improvement, and I guess there will be as we level up and on next relic steps.

    You have to kill X monsters to pop the NM (FATE), have you even tried Eureka?



    What do you mean? Even Raid content uses old monsters, even Expert dungeons uses old monsters with different name/colors.

    Also, we have some new monsters on the lvl 18+ zones! You've gotta level up before to fight them, ofcourse.
    So don't say: "At least we don't have to do old Fates", this is what I mean with "old monsters". At the old relics you could choose which Fate you want to do. May it be a Boss Fate, a Trashmob Fate, a Gather Fate or an Escort Fate, there is at least variety in it.

    If you would break down Eureka to Fates, there are two kind of Fates: Trashmob Fates (you have to kill specific lower monsters) and after that the Boss Fate spawns (the NM monster ironically it's a Fate). So where are the other "Fates"?

    I see that you are just glad to have just new content, that's ok, but there are people who see that is just one really obviously grind in Eureka without some colorful wrapping paper around it. And after over a year development there is a kind of disappointment.
    (2)
    Last edited by Sieben79; 03-15-2018 at 08:17 PM.
    Quote Originally Posted by Coatl View Post
    The Samurai stops performing any actions and takes two telegraphed aoes to the face and dies but still manages to get his final words out..

    "u dont pay my sub noob"

  10. #720
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sieben79 View Post
    So don't say: "At least we don't have to do old Fates", this is what I mean with "old monsters". At the old relics you could choose which Fate you want to do. May it be a Boss Fate, a Trashmob Fate, a Gather Fate or an Escort Fate, there is at least variety in it.

    If you would break down Eureka to Fates, there are two kind of Fates: Trashmob Fates (you have to kill specific lower monsters) and after that the Boss Fate spawns (the NM monster ironically it's a Fate). So where are the other "Fates"?

    I see that you are just glad to have just new content, that's ok, but there are people who see that is just one really obviously grind in Eureka without some colorful wrapping paper around it. And after over a year development there is a kind of disappointment.
    Also breathes new life into fates. It's so hard to get those rare fates to spawn anymore because no one is doing them.
    (2)

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