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  1. #1
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Stellafreyja View Post
    It's now been a bit since Eureka launched. I'm now on Spring Break and can finally grind and get my stuff done. Except I can't. Because Eureka is absolutely abysmal in playing catch up. It's difficult to find a group that wants to chain monsters instead of NM farm. There's nothing fun about being underleveled and waiting for an NM to spawn. I can't find enough friends to form a full party (that are my level). A lot of my friends are already LV20 because they weren't busy with school like me.
    You are literally in the worst period for starting Eureka. You missed the first wave, and there are still tons of people who are playing it, preventing you from taking advantage of the scaling system.
    The only thing you can do right now is to get with your Lv.20 friends -if some of them are still doing Eureka- and "enjoy" your gold reward in every FATEs they do. Is it fun to get carried like that? Most would say no indeed. But it's either that, or you make a PF before getting in and try to find people like you who'd like to get in and do some low level FATEs/farm.

    Quote Originally Posted by Stellafreyja View Post
    My first opinion was that Eureka is dreadfully boring. Then, because I didn't play for a while and I got to watch other people play it. It didn't seem bad at all. But now that I'm actually in game trying it out, it's just as dreadful. Eureka's leveling needs an entire overhaul. The level sync can't come fast enough.
    It's a glorified relic step, but still a relic step. Most of them were grindy and boring, and some even arguably worse that this one.
    Also, you won't get the level sync that you are imagining. What they were talking about was to reduce the elemental level during FATEs so the NMs don't get destroyed by a bunch of synced Lv.20 with 5 magicites.
    So, if you can't deal with the grind, either hang on or wait until: 1) less people are doing it, 2) gameplay mechanics are changed a bit (a gamble on how things will get), 3) it gets nerfed (also a gamble, because nothing guarantee that the leveling process will be made easier. They could just nerf it by lowering the prices of the Anemos gear).

    Quote Originally Posted by Stellafreyja View Post
    Edit: I wanted to add. I really want to like Eureka. This is my first Relic. I was super excited but now I'm sitting here wondering if I'm even gonna be able to do it.
    That pretty much sums up every relic step thus far, except for a few exceptions.
    One might think that it can only get better... But assumptions like this is quite a dangerous thing to get your hopes on. This step might very well be the best and easiest we'll get when it comes to Eureka gear. Who knows.

    Quote Originally Posted by Stellafreyja View Post
    Edit 2: There's absolutely no reason to lock mounts in Eureka behind LV17. None.
    It's so you can't outrun enemies easily, making "exploring" harder than if you had access to them. It also serves as a pacing tool, just like the winds you need to collect to fly in the open world since Heavensward. Or even like the chocobo mount being locked behind MSQ for new payers. 'Not saying that it's a good or bad reason, just that there's one.
    You can still hop on a 2-person mount from someone in your party though (but monsters will still want to get you if your pilot goes near them).
    (6)
    Last edited by Fyce; 03-27-2018 at 02:01 PM.

  2. #2
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    That is the first post from fyce that I like, I'm giving him a like for that one.

    On that I'm done posting for today.
    (0)
    Last edited by Ruf; 03-27-2018 at 02:09 PM.

  3. #3
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Fyce View Post
    It's so you can't outrun enemies easily, making "exploring" harder than if you had access to them. It also serves as a pacing tool, just like the winds you need to collect to fly in the open world since Heavensward. Or even like the chocobo mount being locked behind MSQ fornew payers. 'Not saying that it's a good or bad reason, just that there's one.
    You can still hop on a 2-person mount from someone in your party though (but monsters will still want to get you if your pilot goes near them).
    The small area to make them reset makes that a joke though. As for the winds, that is an arbitrary barrier that doesn't need to exist as well. It is not hard to get a close friend or my SO to ride me to them anyway. Just annoying. SE even had to "nerf" those due to bad maps I believe.

    After doing it today I have a list what I think needs to be changed or have a second look.

    At entry, have a manual list, like near SB launch with the different instances for a bit.
    Have better search functions so you can join your friends
    Level sync once inside (just clone what FFxI did, no need to over complicate a basic feature.
    "nerf" the general grind to make it to 20, they can increase the grind to actually get gear, they did things backwards here.
    Make solo more reasonable.
    Abolish the time limit (why is this exist?) there is NO REASON I have to be kicked out when I am about to level while fighting a NM.
    Remove exp loss
    On entry have something explaining the aggro to magic, low hp, etc. You can't just change to FFXI rules and expect everyone to know what is going on.
    quest log- I was really confused when I first did a quest for the elemental orb thing. There was nothing to tell you that you had a quest active, hints where to go. I do not need a bleep on the map but because there was no evidence I even had a quest, I thought it was bugged and couldn't progress. Even ffxi had a quest complete and quest active name, no reason to make players feel it is bugged.
    attunement and mounts at level 1. No it is not "OP" no it does not make "exploring" harder. All it is, is annoying and can cost missing fates.
    Daily and weekly quests for exp and relic progression. It feels empty.
    Increase general exp gain.
    encourage different ways of leveling, making me have carpal tunnel for normal monster farming, while waiting long periods for NMs is not something I find fun.
    Quote Originally Posted by Krotoan View Post
    I would be happy to let people who enjoy that stuff have their own little world if they wouldn't put things I WANT behind that grind. Make all items from Eureka sellable on the AH and remove the relic questline from behind it.

    Don't like it , don't play doesn't apply here.

    Also, if FFXI holds your heart then why are you here?
    yeah attaching relic to this kind of thing was a huge mistake.
    Quote Originally Posted by Ruf View Post
    I could not.I admit that ive seen a lot going back to your posts but you attempting to convince others to like Eureka is not something I found,I could twist things, I can claim that you told players to take breaks & that I read some things like comparing this to savage fights... & to give it some time (which is happening obviously)I dont want to launch myself in arguing this.Matter of fact ill go back to my previous/recent comment: you understood some things players explained, & at some other pinpoints of this thread I thought you were completely off,BUT regardless of this,I admit you had some good arguments overall,decent suggestions & explanations even if we disagree on some points.My apologies if I sounded rude to you Reynhart I'm sorry,I do not want to argue with you.
    you are just feeding his ego. I thought I explained how that he really did say that, a reply he outright ignored (though I predicted as much) but I thought I try anyway. He really did, just though implied actions. The reason he does not want to talk to me anymore because I fully explained what he was doing, and has no defense at that point since I refused to fall for his red herring.
    Quote Originally Posted by Vstarstruck View Post
    k, I am irradiated, irritated enough to explain my full thought process, thinking it was obvious you can pick up on it. I do not know how long this will be, but your reply should really give us insights what your true objective is.

    I do not know if your objective is trying to start a flame war, like this was pointing out:

    Or if you can't see what you are truly saying behind your words. I will assume this though. If you where a troll and a smart one at that, you would start to back off after seeing this. The reason is because now with people having this in their mind, you might wanna take a safe route and not have these thoughts to be pinned on you. Given this I am going to skip explaining what I think about all the reasons you may be trolling and go to the the idea you simply can't see outside your point of view.

    See this first post I quoted from you has the line "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette..." You should know by know I would reply to such things with the fallacy it is, or where you hoping I would fall in your trap, trying to defend myself in what I said about the MSQ? Did you have replies in your mind on what you might say after I said this? When I talk to people, especially a debate, I am thinking in my head possible replies I may get so I can form my replies to them. So here I am thinking about different possibilities what the person might say. The side effect of doing this is gaining the ability to try to see things from different view points. So I try to understand what people think, however even with all that, I only see 2 reasons for you to be posting such things. 1 is trying to stawman me, so I go off track, then defeat my ultimately by concluding I am not to be debated with, much like your support to one of Divinemights' posts. This also could of been a warning to you, showing I am willing to pick apart and explain in full details like I did with that post. So now you see how much information one can draw with a one line sentence of
    "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette..."
    the point in explaining this goes back to this one warning already:

    You really can't see your ultimate point here is to "silence" people that dislike it? Or maybe you have a personal vendetta against me? I usually keep such ideas from public posting, but more as mind game play mapping all possibility I see for your words and actions. At the end of the day when you try bring up an offtopic point (how I acted in MSQ roulette debates) is only there to attempt to silence me, and yet you try to state you do no such thing.

    So I need to ask, do you simply do not see what you are truly saying behind your words? In the end "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette" does not belong here. Maybe you just said this out of impulse, not thinking what you are truly saying. I advice to take your time and think what you are truly saying in the future, and try to see things outside your prospective. I reply fast at times because I do plan what someone may say based what I say, so it is possible this was out of impulse if you have no experience in doing such a thing.

    TLDR version: Saying an off subject reply of "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette." is in conflict with "Again, I have nothing against your dislikes...please, give me one quote where I tried to convince you that you should like Eureka. " I guess in a way I did point out that one quote you asked for, but overall it is how you are speaking in general and not limited to literally saying "I dislike your likes and you should stop speaking"
    He basically gave you a loaded question, expecting you not to be able to answer it, but it did have an answer.

    Quote Originally Posted by Alleo View Post
    But I will be blunt: White knights, blind fanboy and stuff like that might be something that are truthful for some people (and no I am talking about FF14 alone in that) but honestly even if they behave that way (again I am not meaning this forum I am speaking in general) its still way better to just not have these words in posts. People can take it the wrong way and suddenly you have a lot of dislike against you even if the points themselves might be great. And it gives people fuel to use these posts to attack the other side while ignoring the content of the post itself. And others who might feel attacked that way too will jump in with them and agree and thus some simple words may just have created the start of another "war". I am not saying that you should not post or dont point out that someone is twisting your words (because that has happened in this very thread) but putting certain words in a post will not make it look better and just make sure that the war will go on. But thats just my opinion on this. In no way I am greater or stuff like that, I had my fair share of aggressive posts too (especially when you talk about something you are passionate about be it in a negative or positive way) and maybe some were a bit too harsh but I am quite sure that nobody will find any direct insults in them.

    So but enough of this off topic and time to go to bed. @_@
    To make sure I understood this right, you are basically saying I should not call people white knights (even if it is perfectly describing how they are acting) because that just gives them ammo to make me look bad "lul you are 'insulting' people by calling them 'white knights' in an attempt to convince others to ignore what I have to say since it is a 'fallacy' I see this is true, but it is definitely hard not to say anything when people are flat out doing that with all the word twisting.
    (2)
    Last edited by Vstarstruck; 03-27-2018 at 04:58 PM.

  4. #4
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Vstarstruck View Post
    "nerf" the general grind to make it to 20, they can increase the grind to actually get gear, they did things backwards here.
    Big no on that one. I feel like you're making this a give and take comparison but it's flawed. Making gear harder to get will also affect the people who already finished leveling. You're just making this place a longer grind than it has to be. The way things are now, by the time I'm 20 I've gotten a lot of small awards along the way, be it lockboxes or pieces of gear, and that keeps me going. I need to be level 19 for Pazuzu feathers? Fine, by then I've gotten all the weapons I want to upgrade up to +2 and I've gotten some dyable glamour bait besides. The gear is the award, not the level, so I'd rather they kept it as-is (granted with other QoL changes)
    (3)

  5. #5
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Vstarstruck View Post
    To make sure I understood this right, you are basically saying I should not call people white knights (even if it is perfectly describing how they are acting) because that just gives them ammo to make me look bad "lul you are 'insulting' people by calling them 'white knights' in an attempt to convince others to ignore what I have to say since it is a 'fallacy' I see this is true, but it is definitely hard not to say anything when people are flat out doing that with all the word twisting.
    Well think of it this way: how would you feel if you were suddenly called a white knight (or called names in general), when you have complained about the decisions {company} has made in the past/recently? (but over something different)
    (2)
    Last edited by Nestama; 03-27-2018 at 06:40 PM.

  6. #6
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Vstarstruck View Post

    To make sure I understood this right, you are basically saying I should not call people white knights (even if it is perfectly describing how they are acting) because that just gives them ammo to make me look bad "lul you are 'insulting' people by calling them 'white knights' in an attempt to convince others to ignore what I have to say since it is a 'fallacy' I see this is true, but it is definitely hard not to say anything when people are flat out doing that with all the word twisting.
    Exactly. I do have my own thoughts about people in some forums that I visited but its probably for the best not to post them even if they describe the person quite right. Its just better to ignore it and just post your ideas. Thus nobody can use your post against you in any way even if they are wrong. I agree that its hard but imo you can point out word twisting by posting the evidence but still best to not attack personally because that will put the focus on this and not the argument itself.

    Also on topic:

    Really I am fine with people having fun. For example I dont raid and yet I was happy for those that do and got the Ultimate challenge and the weapons with it. But my problem is that this was THE casual content and yet its something that is probably more fun for a very specific kind of player. Those that are truly just enjoying a sole monster grind from old MMOs. (And no this is not bad) If they had used different ways to do things in there (and no I dont mean grind for hours on single mobs or do NM fate train) next to this grind this would have given people a choice. You could still love it with its grind and dangerous nature but others could also enjoy it for different reason..and I honestly thought that we would get something big with a diverse way to do stuff..because imo it seems that mostly the relic step that only used one (RNG) way to get the items was truly hated and the rest was mostly mixed. I did often dislike the amount you needed but I still did and kinda enjoyed the relic steps where I could do it in different ways. The only thing that I have wanted for Eureka was that we can do this there too with different activities and that maybe even gatherers and crafters could gain it. Instead we got a one way grind (with an maybe not intended way by the playerbase).

    And without meanging it to be negative its kinda interesting that some players seems to enjoy this more because of the community and not because of the content itself. I mean its great that people rezz, that you can have fun with them and more but I do question myself it this is the sign of a good content or more the sign of a community that can make something great. In that way couldnt every little content be kinda fun with that view? So I question: How much is it fun for some (Not All!) players because of other people and not because the content itself is fun. For me it would be the best if a content can survive without that and be fun on its own and then have the community part on top of it.

    About the hotfixes: Well they are alright but nothing that will imo change the experience for those that have a problem leveling right now. It might just mean that you get a bit more exp if you do it solo or with a few people but thats still way too tedious imo and will not change the problem that people can be left behind.

    I am also still going to hold onto my second mount drop...so that maybe one day that will get tradeable too, so that I can gift that to one of my ingame friends or sell it to someone that is just unlucky..or if they dont want to do that maybe they could give us "totem" like items where people can trade it x amount of the boxes to get a rex or something..I mean its just bad when you have over 1000+ boxes but not a single drop that you wanted.
    (9)
    Last edited by Alleo; 03-27-2018 at 09:18 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  7. #7
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vstarstruck View Post
    you are just feeding his ego. I thought I explained how that he really did say that, a reply he outright ignored (though I predicted as much) but I thought I try anyway. He really did, just though implied actions. The reason he does not want to talk to me anymore because I fully explained what he was doing, and has no defense at that point since I refused to fall for his red herring.
    Not really tho as I did get your point & he asked for a true statement quote & while I searched for one, I could not find one,he did say take a break as I previously said which could imply more but that would be me twisting words,no thx.As I said he understood our standing points of view & that even if he disagree & he had much more to post about that was relevant imo.Lets just say this, I was being nice for once as I did notice that he have not tried to convince me anything different personally.Also that show that I do go & read back posts when needed.I am not dismissing anger vstarstruck & so I am not dismissing your standing points of view,matter of fact,I even post on the "we need better communication" thread you created as I also agree with you,but you know when fyce end up posting that:
    Quote Originally Posted by Fyce View Post
    You are literally in the worst period for starting Eureka. You missed the first wave, and there are still tons of people who are playing it, preventing you from taking advantage of the scaling system.
    The only thing you can do right now is to get with your Lv.20 friends -if some of them are still doing Eureka- and "enjoy" your gold reward in every FATEs they do. Is it fun to get carried like that? Most would say no indeed.
    That comment right there mean something to me, that's acknowledging a part of the disgust.I stand firm on my comment about what you said that i'd rather have a single dungeon over eureka/in other words,I didn't want anything like eureka to begin with,but again I didn't know what to expect,heck I didn't even know it was coming,but no I am not feeding Reynhart ego,I seriously doubt he need me for that & even if I was,w/e,I just stood true to myself admitting that I couldn't find a none twisted comment like this by being humble & search versus ignoring the question & continuing my merry way of complaints.
    (0)
    Last edited by Ruf; 03-28-2018 at 01:53 AM.

  8. #8
    Player
    PerrinTaveren's Avatar
    Join Date
    Aug 2017
    Posts
    184
    Character
    Estarossa Avendesora
    World
    Sagittarius
    Main Class
    Astrologian Lv 90
    At first i hated eureka. I was sooo disappointed. It made me question where my money goes and i looked at the game and realized it was the same kinda content over 4 years now. I simply quit the game that night. I was so bored and bothered. I didn't even play the game 10 days or something before my disappointment kinda soothed. I returned only because i love how smn & sch weapons look. And in my gaming life, they are really the only jobs i just cannot quit playing. After 10 days, i realized people doing nms now, instead of mob grinding. I joined nm train and it was mostly staying afk till it pops becausei was only lv4 when i started grinding. i am almost 20 now and have 2 anemos and sch complete gear. What i experienced in that time was this:
    1. people working together to spawn nms.
    2. people raising people and helping each other.
    3. people carrying lower level people around 2-seated mounts.
    4. people dancing together, praying together or just doing silly afk-ing together.
    5. people doing content together

    ofc i have issues with eureka. i wonder how they will keep this thing alive and not end up like diadem. but this is the first time i have seen so many people doing content together. and it felt good tbh. yes, it is not exciting as i would want it would be but, i really started to like it in time.
    (2)

  9. #9
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    So many players ITT are saying they've started liking Eureka more after reaching the high levels. Makes me wonder what the reception would have been like if we started at the elemental level people like most. I didn't hate the original Diadem or the second version but I do dislike Eureka and the leveling system is the reason. I don't see why making everything so frustrating in the beginning was necessary.

    Close to 20 now and it is not "rewarding" to finally be able to travel and fight monsters of the appropriate level the way I've already been able to in the open world. Making it more tedious to fate grind and then easing the tedium seems like a weird way to make us enjoy fate grinding. Oddly it worked on some people, good for them I guess. Hopefully this leveling grind doesn't carry on to the next part. They could make the map full of level 20-25 mobs and just let us start at level 20 with more focus on interesting mechanics (weather, elemental affinity, spawn conditions, fight mechanics, quests) and less on overcoming arbitrary gates.

    So, what do you guys think of the hotfixes?

    ◆FINAL FANTASY XIV HotFixes (Mar. 27, 2018)◆

    ■The following changes have been made to The Forbidden Land, Eureka.
    ・The Chain Bonus for chains 5/10/15/20/25/30 have been increased.
    ・The experience gained when defeating a monster with one or two players has been increased.
    ・The priority of displaying certain Notorious Monsters has been adjusted.
    ・The “Ensnare” ability used by some monsters has been changed to “Expell”.

    ■The rewards received from Anemos Lockboxes has been adjusted as follows.
    ・Eurekan Potions have been added as a reward.
    ・The drop rate of fireworks items have been decreased.

    ■The following items are no longer untradeable.
    ・Eurekan glamour items / Wicked Winds Whisper Orchestrion Roll / No Quarter Orchestrion Roll

    ■The following issues have been addressed.
    ・In The Forbidden Land, Eureka, the draw-in effect of the Predatorial Instinct ability used by the Notorious Monster Polyphemus would sometimes take a moment to register, making it impossible to avoid 10,000-tonze Swing.
    ・Under specific conditions, using the Eternity Ring would teleport the player outside the map.
    ・The potency listed on the help text for the Dreadwyrm Trance action was incorrect.
    (4)
    Graphics
    MSQ
    Viper

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Reinha View Post
    So, what do you guys think of the hotfixes?
    I especially like the frst three ones, since I still have several levels to gain. Still sad that the chain completely resets after 30, though.
    (1)

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