It's not the grind, it's the quality of the grind. Your only two options to get what you need (exp and crystals) is to sit in one spot and kill the same mobs for hours on end, or kill Notorious Monsters that only seem to spawn every hour.
On paper that doesn't sound that bad. I'd rather do that than doing lights again (which we probably get at some point anyhow)
On paper it doesn't sound bad, but you need to realize this is all you'll be doing for at least 2 hours a day for several months with no other things to work on. Other Relics had multiple methods of moving forward at the most grindy of parts, this does not.
I'd take light over this. While neither is particularly compelling, I have a choice in the content I run. And even though A1S was a joke. He still had some mechanics. Eureka? It's trash mobs with autos and an actual line aoe.
And to answer your prior question. A full relic set necessitates 4,300 crystals. They drop rather infrequently from killing mobs. You will be pulling one or two re-skinned mobs for hours, doing nothing but spamming your baseline rotation. Imagine practicing on a target dummy. That's essentially all Eureka offers, albeit four potentially hundreds of hours. Keep in mind, you also need to increase your elemental level, which requires even more grinding. The gains are punishingly slow. After all this, what are you awarded with? An i355 weapon and i350 left side gear—all of which has five guaranteed materia slots. So this arduous grind offers slightly better alternatives to something you can buy off the market board.
That's the problem. Not only is the gameplay incredibly dull and uninspired. The rewards just aren't worth the investment.
Last edited by Bourne_Endeavor; 03-14-2018 at 05:34 PM.
Eh.. Not my cup of tea. I’m actually kind of mad that they put gatherer and crafter gear in there for glamouring instead of simply unlocking the actual sets.
I was pretty skeptical at first, but the more I play of it, the more I enjoy it. Hunting NMs with a group of friends is a lot of fun. It's pretty obvious that solo play isn't really viable though.
Last edited by Kohdo; 03-17-2018 at 07:31 PM.
It's more fun with friends.
Hello and Good day,
Idk if any dev's will read this but this is my feeling and hopes for Eureka.
I enjoyed every moment of the content. I feel SE hit the nail on the head with giving me the FF11 orignal experiance. It brought me back to the days I remember so well when I first started playing MMO.
I have an Idea that I hope may be taken well and possiblily added.
As I think the content is nearly perfect, I would ask for a few more High EnD Fates after Pzauzu that offer more Classic FF11 Item for Glamour. "I know the team has to save some things for the furture new maps coming as well. But alittle emd game to Eureka just a step up from the weapon would be cool
Lastly Ireally hope you can Make Eureka give Experiance outside the instance so it is a meathod to level like palace of the dead. I would level so many jobs in there to stay in that content all day.
Respectfully
If you were there in the dunes this makes alot sense and was a great move buisness wise on SE point.
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