Looks like the top 100 prize on Feast was released on the JP dev blog today!
https://jp.finalfantasyxiv.com/pr/blog/002292.html
Looks like the top 100 prize on Feast was released on the JP dev blog today!
https://jp.finalfantasyxiv.com/pr/blog/002292.html
https://eu.finalfantasyxiv.com/pr/blog/
It was posted on the English blog as well.
"Adjustments to the map will require some more development time, so we're currently aiming to introduce those in Patch 4.3. We're planning to make big changes to the map layout, so you can better employ strategy similar to the other maps."
^ I'm glad something is being done with the map. I certainly felt that there wasn't/isn't enough of a skill ceiling around movement and positioning. I'd wager that's why a lot of people wanted the old respawn system back. They felt that it added more positional strategy but I think a better map design can reward strategic positioning inherently.
Maybe they've added something we haven't seen yet ( I hope), maybe they just made the map more like the first two maps and added the old respawn. Whatever the case, it's good that they're trying to do something strategic.
I'm really glad to hear they're making adjustments to it. That bright blue and the tiny class icons just strain my eyes so badly![]()
"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - HAHA no that's sacred.
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