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  1. #1
    Player
    Godofhealing's Avatar
    Join Date
    Mar 2018
    Posts
    78
    Character
    Midori Tsuki
    World
    Leviathan
    Main Class
    Scholar Lv 70

    New Healer Job idea Necromancer Zombified your allies and enemies.

    Necromancer will be a healer job specializing on that healing allies through damage however its damage will be weaker but heals stronger then the dps think like if you do 50 damage then your will do like 150 or 200 as a example, also it be able to turn fallen allies into zombies its raise skill with a twist raising back to full health, but zombifies and fully under your control or should say ai control same thing applies to enemies it will also have zombie summons called Grandpa and grandma. that heal and protect allies you can also fuse with them to enter death mode where healing is increased but before that you will also have to fill up the death gauge through healing skills.
    (0)

  2. #2
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    I like the idea of necromancer becoming a healer because it would finally give healers a "darker" healer that I think some of the healer community has wanted.

    That being said I think the raise ability shouldn't make ur allies hampered by becoming zombies. I think having some weak zombies/skeletons to summon that swarm the enemy for some damage would fit and when u want to raise someone it removes one of your summons to raise ur Ally.

    I really like the idea of using the same skills to do damage as well as deal damage leaving a bunch more skill slots to be ogcd to either buff ur undead army or further heal ur allies.

    Not sure I'd have the summons heal because the steps in eos' job but maybe being able to pick from a mage/melee undead summon would be cool.
    (1)

  3. #3
    Player
    Godofhealing's Avatar
    Join Date
    Mar 2018
    Posts
    78
    Character
    Midori Tsuki
    World
    Leviathan
    Main Class
    Scholar Lv 70
    I think Necromancy is the definition of a dark healer
    (0)
    Last edited by Godofhealing; 03-25-2018 at 02:46 AM.

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,844
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I don't want to say anything too, uninspiring, at the moment, but, the notion of a Necromancer Healer is a good one. However, your idea, if this is the idea, is far from fleshed out. For one you'd need to show just how the heals would translate. Is there a mechanic that allows them to damage enemies and heal allies at the same time, that is different from Assize. Do they cast a buff that makes all damage heal them instead of damage? Also while the notion of Zombies is fun, it can be a mechanic of theirs, their Raise spell would have to be something similar to the other healers, lest they become too OP or way under. Plus you could call the spell Reanimate; sounds Necropoby, lol. The control AI thing I don't think thats a good idea, players already hate it when the system controls them why would they want another player. The summoning of minions to assist allies sounds interesting, but lets not call them Grandpa and Grandma, that seems a bit cheesy, sorry to say.

    But I encourage you to work on the idea. Look at Bravely Seconds Exorcist for inspiration.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #5
    Player
    Godofhealing's Avatar
    Join Date
    Mar 2018
    Posts
    78
    Character
    Midori Tsuki
    World
    Leviathan
    Main Class
    Scholar Lv 70
    its called grandpa and grandma cause you summon your dead grandparents also the whole Ai thing is because most of time ai is better then player lol not all just mostly all they have to do is make sure they dodge aoe, but if you want it can be toggled whether ai or player controls healing will be from damage but is it weak but the are multiply from that in take account of gear in also why not have another healing pet is astrologian the only one allowed to copy.
    (0)

  6. #6
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    I really like the idea of a necromancer. Perfect dark healer. The issue with dps healing however is balance. You can't have this class doing anymore dps than the current healers. Or if you do it should have a major drawback. Like no spot healing (but even then it would probably become meta)

    I can see this being a class where you save your burst dps for moments with heavy healing checks etc... Could be cool. I also like the idea that your dps and healing could scale upwards when party members are dead.
    Definitely interesting but really needs some fleshing out.

    Maybe make it a bad dps and healer but a class that becomes OP when people die. To the point where it's dps and/or healing can totally cover for a death in terms of raid healing and raid dps. (i.e: if a player dies the necromancer gets buffed in some form to cover for that persons dps loss)
    (0)
    Last edited by EaMett; 03-26-2018 at 03:19 AM.