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  1. #1
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100

    Level 50+ dungeons can be challenging

    Speaking from experience, I find the dungeons here are not necessarily hard, but not really easy either. You have to know the fights and pay attention to boss mechanics.
    It's quite different from other MMOs, where as a DPS, I just follow the tank, kill mobs and not stand in any bad stuff.

    Here, it's like, "Kill the adds quick!", or "Don't kill the adds.", or "Draw the adds to the boss." or "Kill the bird for the shield but don't click the shield too early." or "Stand in the circles when they light up all around the room. Quickly!" Do all of the above while dodging AOE and various bad stuff on the ground. Messing up on anything at all will kill you instantly. (That's not an exaggeration.)

    I often wonder if veterans of this game realize that not many MMOs in the West are made like FFXIV anymore. And that's a good thing! But it probably accounts for some of the bad play you might be seeing.

    Just food for thought. :-)
    (1)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    well putting regen while the tank is gathering mobs is a Wow induced thing for sure imho
    (0)

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    What games are you comparing XIV to here? It's pretty hard to die in level 50+ dungeons, and even if you do the chance of wiping is very low, healers can just raise you and there's no exp penalty or anything. I don't think I'd ever consider calling level 50 dungeons challenging just because you have to learn some basic mechs that most of the time don't kill you.
    (3)

  4. #4
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by alimdia View Post
    What games are you comparing XIV to here? It's pretty hard to die in level 50+ dungeons, and even if you do the chance of wiping is very low, healers can just raise you and there's no exp penalty or anything. I don't think I'd ever consider calling level 50 dungeons challenging just because you have to learn some basic mechs that most of the time don't kill you.
    Games like WoW and SWTOR where you can honestly solo the dungeons. In WoW you can be half AFK and just follow the tank. Not kidding.
    (0)

  5. #5
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Lium View Post
    Games like WoW and SWTOR where you can honestly solo the dungeons. In WoW you can be half AFK and just follow the tank. Not kidding.
    Scholars can do that in low level dungeons since the fairy will heal the Tank. Also running a dungeon of a certain level or so undersized with a high item level makes it soloable.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  6. #6
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Joe777 View Post
    Scholars can do that in low level dungeons since the fairy will heal the Tank. Also running a dungeon of a certain level or so undersized with a high item level makes it soloable.
    Scholars that are overgeared (*cough* a 60+ scholar being put into a level 30 dungeon by roulette) can do that because the lack of ilvl sync will make their gear OP.

    A lot of people forget what it was like when healing AT the level, especially if other people in the party were also AT the level.

    Some of these dungeons, not all but some, are actually a bit tough when a person first gets to them in their level-appropriate (or worse, underleveled!) gear.
    (2)
    Last edited by Squintina; 03-13-2018 at 06:28 AM.

  7. #7
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Squintina View Post
    Scholars that are overgeared (*cough* a 60+ scholar being put into a level 30 dungeon by roulette) can do that because the lack of ilvl sync will make their gear OP.

    A lot of people forget what it was like when healing AT the level, especially if other people in the party were also AT the level.

    Some of these dungeons, not all but some, are actually a bit tough when a person first gets to them in their level-appropriate (or worse, underleveled!) gear.
    Indeed breezing any dungeon would usually require gear be up to speed or above. A Scholar that can afk heal Copperbell for example would be a Scholar with gear at least above Lv20 or so.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Joe777 View Post
    Scholars can do that in low level dungeons since the fairy will heal the Tank. Also running a dungeon of a certain level or so undersized with a high item level makes it soloable.
    to be fair he was talking about level cap dungeons
    (0)

  9. #9
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Lium View Post
    Speaking from experience, I find the dungeons here are not necessarily hard, but not really easy either. You have to know the fights and pay attention to boss mechanics.
    It's quite different from other MMOs, where as a DPS, I just follow the tank, kill mobs and not stand in any bad stuff.

    Here, it's like, "Kill the adds quick!", or "Don't kill the adds.", or "Draw the adds to the boss." or "Kill the bird for the shield but don't click the shield too early." or "Stand in the circles when they light up all around the room. Quickly!" Do all of the above while dodging AOE and various bad stuff on the ground. Messing up on anything at all will kill you instantly. (That's not an exaggeration.)

    I often wonder if veterans of this game realize that not many MMOs in the West are made like FFXIV anymore. And that's a good thing! But it probably accounts for some of the bad play you might be seeing.

    Just food for thought. :-)
    Honestly, the level 50 dungeons provide more of a challenge than what you see in HW and SB. It's way too much catering to the casual base that there's really little challenge after Wanderers Palace Hard. Outside of undergeared players and folks who don't know how to use their job or are still learning them.
    (0)

  10. #10
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    It's hard to die in level 50 dungeons, but then again, if your healer dies in an expert roulette dungeon boss fight these days and the DPS and tank do the last 50% of the boss without the healer being alive, maybe the measuring stick for difficulty is meaningless. You have to keep in mind this is the community that complained enough that they got Steps of Faith nerfed because they couldn't use party chat to coordinate the most basic of teamwork. The standard for difficulty for almost all content in this game is basically zero so that it excludes no one.

    On the other hand, the "hardest" (or what I consider the most fun) dungeon isn't even level 50: Aurum Vale.
    (1)

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