Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 59 of 59
  1. #51
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Arome Framboise
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    A great Hammer and nothing else, some weapons on this thread are too far from final fantasy spirit, to my mind we will never see Chakrams or soul gauntlet for example
    (0)

  2. #52
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by CaedemSanguis View Post
    A great Hammer and nothing else, some weapons on this thread are too far from final fantasy spirit, to my mind we will never see Chakrams or soul gauntlet for example
    The series has a history of just making up weapons as needed to fit a character, job or aesthetic concept.
    Gunblade, Paint Brush, Bell, Dice, Harp, Blitzball, A peice of cloth/sash, Dolls, Megaphones.
    Those are just a few of the non-traditional and/or made-up weapons for the series. I think they are pretty free to make whatever they want as a weapon as long as it makes sense with the concept of the job they make.
    (0)

  3. #53
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TouchandFeel View Post
    The series has a history of just making up weapons as needed to fit a character, job or aesthetic concept.
    Gunblade, Paint Brush, Bell, Dice, Harp, Blitzball, A peice of cloth/sash, Dolls, Megaphones.
    Those are just a few of the non-traditional and/or made-up weapons for the series. I think they are pretty free to make whatever they want as a weapon as long as it makes sense with the concept of the job they make.
    Final Fantasy have a habit of going for simpler weapon concepts, which is why I don't think we'll be getting anything like a "Soul Gauntlet", but a Chakram is certainly a possibility, just not the oversized one posted before.
    (0)

  4. #54
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by TouchandFeel View Post
    The series has a history of just making up weapons as needed to fit a character, job or aesthetic concept.
    Gunblade, Paint Brush, Bell, Dice, Harp, Blitzball, A peice of cloth/sash, Dolls, Megaphones.
    Those are just a few of the non-traditional and/or made-up weapons for the series. I think they are pretty free to make whatever they want as a weapon as long as it makes sense with the concept of the job they make.
    To me the limiting factor isnt really what type of weapon is available (as you pointed out, SE gives no Fs about conventional weapons), but I DO think it is limited by armor and keeping tank gear bound together. Ie: Tank gear is 99% 'armored' gear. So sure they could add dancer with a whip for a tank, but if SE isn't willing to create a second line of tank gear that isn't Darklight path, then I don't really see it happening.

    If SE isn't willing to create some 'lighter' line of tank gear starting now and continuing forever, I don't see them adding Blu, Dnc, etc as tank classes living in darklight and all the other heavy armor War/Pld/Drk live in until the end of time. Artifact is cool and all, but will not be sufficient for people playing the class. Though I still don't know why every melee has its own left side set while mages get 1, healers get 1, ranged phy get 1, tanks get 1. Melees never have to share

    So with that in mind, I suspect something like Great Hammers and 1 handed Mace/Hammer as next in line with a slight chance for something like gunblade style the Empire sports. Things that can be in heavy armor and make sense. The class could be anything from battle cleric, barbarian, Viking, Berseker, Onion Knight, Other variations of Knight (We have Holy/Dark but there are a million knight classes), Soldier, Beastmaster, etc and wield these kinds of weapons while wearing armor.
    (0)
    Last edited by Izsha; 04-13-2018 at 01:20 AM.

  5. #55
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Izsha View Post
    snip
    I agree with what you said about the kind of gear that roles use and how shared gear for roles determines some level of general aesthetic for jobs within certain roles; such as tank jobs will, whether or not people like it, kind of have to wear heavy armor.

    As far as an obvious "gimme" job for a tank, there is Mystic Knight, which I personally would like to see using a dual-sword staff as a weapon. That would cover the elemental magic knight archetype to go along with the holy and dark.

    I personally think that Blue Mage could be incarnated as a tank in this game, it would just require a bit of a re-imagining which honestly isn't that far-fetched for them to do since the core aspect of Blue Mage, learning and using monster abilities, has manifested in many various packages through out the series.
    However, while I think a version of Blue Mage as a tank would be cool and something I would like to see in this game, by no means do I think that people should expect it to be a tank; but who knows, if there is enough demand it could be, we'll just have to see.

    As far as Dancer, yeah I don't really see that being a tank. I'm not going to say it is impossible, but I would definitely put it in the category of unlikely. I personally am in the camp of wanting Dancer to be a healer that use sashes or maybe fans as their "weapons", although chakram would be fine too.

    As for a hammer/mace type weapon user as a tank, I think that a 2-handed version of the weapon is more likely. As far as what job would use it, I too wouldn't be opposed to a tech/magitek based tank job akin to Nero. If done properly, it could be very cool and it would also provide a very different aesthetic to what we already have for the tank jobs.
    (0)
    Last edited by TouchandFeel; 04-13-2018 at 03:08 AM.

  6. #56
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Gunblade like that that girl you had the fight near the end of the Stormblood story.
    (0)
    6/20/17 The day that Dark Knights truly accepted the darkness good night sweet princess.

  7. #57
    Player
    Steelbreeze's Avatar
    Join Date
    Dec 2016
    Posts
    63
    Character
    Knight Shade
    World
    Behemoth
    Main Class
    Lancer Lv 80
    Realistically sai or tonfa would make feasible tank weapons. As would staff (not the caster kind), and many others. Theres a plethora of weapon types they havent touched.
    (1)

  8. #58
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Given that we already have 3 slashing tanks, I expect the following two options:

    1) Judge tank that features a warhammer and Blue Magic (Garlean-based)
    2)Beastmaster/BLU hybrid that features a whip

    (both weapons should be considered blunt damage)
    (0)

  9. #59
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Giant war fan and chained scythe

    (0)

Page 6 of 6 FirstFirst ... 4 5 6