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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    That was the first thing to come to mind for me as well. I'd prefer a more traditional job or something wholly unique and lore-driven within XIV, or even particular to 5.0 or 6.0, etc., therein, but the concept for that job was decently enjoyable, so I've certainly nothing against it.
    Ya but the down side of making a Sword/Gun job work is that it rather a tricky Job to make right due to the Sword and Gun nature. Not many games bother to make a Sword/Gun Job though we have a NPC that does use a "Sword/Gun" comabt style but he use a Axe/Gun instead and his ingame combat is set to Gladiator by default (like many weapon user types that don't have a Job) since there is no "Sword/Gun" Job battle style in this game being Rostnsthal from the MCH job storyline.

    Still Yoshi-P did say he wanted to introduce new Jobs unique to FF14 eventually back in 3.X so all options are open.
    (1)
    Last edited by EdwinLi; 03-24-2018 at 01:25 AM.

  2. #2
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    ranged (Brd/Mch/blm/Smn/RDM/healers) players. If we were to give a melee the ability to keep 100% uptime damage while flat out ignoring positionals and being out melee range. Bard and Mch or casters will begin to sweat as melee dps tend to have high dps potential in exchange for being forced to stay on the boss. Though ninja has low personal dps they are the outlier rather than the rule as Drg MNK and samurai are easily among this games highest damage dealing jobs( yes samurai still does ALOT of damage despite its lack of utility) trick attack makes up for it.
    (0)

  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    we need heavy weapons for DDs. Great Sword and Axe are tank weapons, i want a giant two-hander Hammer for a DD :O
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tint View Post
    we need heavy weapons for DDs. Great Sword and Axe are tank weapons, i want a giant two-hander Hammer for a DD :O
    Of all massive weapons, you want the one most tank-like to be for DDs?
    (0)

  5. #5
    Player
    H4ZM4T's Avatar
    Join Date
    Mar 2018
    Posts
    7
    Character
    Malakai Highwind
    World
    Ultros
    Main Class
    Dragoon Lv 53
    I'm kinda liking the beast tamer or beast master idea, but maybe also a job like Gau from ff3(6) where you can learn enemies abilities, and on top of that you can control a beaat as a pet. Not sure what weapon (maybe axe?) but whatever one would do that would be sweet.
    (0)

  6. #6
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by H4ZM4T View Post
    I'm kinda liking the beast tamer or beast master idea, but maybe also a job like Gau from ff3(6) where you can learn enemies abilities, and on top of that you can control a beaat as a pet. Not sure what weapon (maybe axe?) but whatever one would do that would be sweet.
    Clearly the weapon would be a whip (XD) giving it medium-range attacks.

    Could be a combination of Dancer/Orator, with the ability to charm enemies for a few seconds at a time.
    The dancer side of things could apply debuffs, and it could be the counter to BRD/MCH with their buffing songs and pet-like turrets.
    (0)

  7. #7
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    want a whip, ...castlevania-like

    (maybe add some extas like morgensterns & co on the tip, that change design depending on the gear, like rdm 's thingy...,... SE would need some compensation for the tips animations though, like blend out the tip ut when atacking except maybe on certain moves)
    (0)
    Last edited by Shiroe; 03-22-2018 at 10:13 PM.

  8. #8
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    yes, a whip as new wepon / dps class..and do S&M cosplay glamour xD
    (0)

  9. #9
    Player
    H4ZM4T's Avatar
    Join Date
    Mar 2018
    Posts
    7
    Character
    Malakai Highwind
    World
    Ultros
    Main Class
    Dragoon Lv 53
    Quote Originally Posted by Seraphor View Post
    Clearly the weapon would be a whip (XD) giving it medium-range attacks.

    Could be a combination of Dancer/Orator, with the ability to charm enemies for a few seconds at a time.
    The dancer side of things could apply debuffs, and it could be the counter to BRD/MCH with their buffing songs and pet-like turrets.
    Yeah could be whip. I don't really dig a whip but I guess it makes sense. I like the idea of mid range.

    However I'm not crazy about charming beasts temporarily. I feel the game has a good companion system and it wouldn't be difficult to have a job tame a pet permanently, with also being able to use the pet in dungeons and raids.

    As for the beast tamer's abilities, like I said I think it would be cool if there was a learn ability and as you fought certain enemies and defeated them you'd learn their attacks. Would still have to be a certain level so you couldn't just go and learn them all in advance.
    (0)

  10. #10
    Player
    Aiya's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    3
    Character
    Ai Ya
    World
    Coeurl
    Main Class
    Machinist Lv 70
    A hammer for a viking class would be kind of cool.
    (1)

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