Hi, I'm someone who doesn't care much for the particle glow clouds on the Anemos relics, but really likes some of the base relic models.
Could we get a vanity-only version that unlocks during the upgrade chain that is just dyeable with no glow?
Hi, I'm someone who doesn't care much for the particle glow clouds on the Anemos relics, but really likes some of the base relic models.
Could we get a vanity-only version that unlocks during the upgrade chain that is just dyeable with no glow?
This! I don't see why they skipped right to a glow. D; A glow that changes colors at that. It doesn't match all the time!
+1 from me.
The Murgleis is my favourite RDM weapon by far, and the dye channels for it are exactly what I'd hoped they would be. However, the effect is ruined by the red-purple-only light cloud. Could we please get the dye channels unlocked on the +2 weapon or something? It should be as simple as setting a flag since the textures are done already.
Actually going forward I would like to be able to dye both the weapon and change the color of the glow.
The glow the color change could be unlocked at the final stage.
This is actually something that's been requested pretty frequently as far back as I think it was the i90 zenith relics.
and requested again with novus, nexus, zeta, animus, hyperconductives, etc etc and everything in between pretty much..
Still waiting for the glow toggle option..
Well, they neatly avoided that issue for the Anima weapons by making each pair of stages (non-glowing model) -> (glowing version of that model). So, via replicas, you could effectively choose whether you wanted the glow or not.
In a way we have that again this time - the only issue is that the dye availability only comes in at the glowing stage.
Yeah one thing I hated about anima weapons is that you couldn't change the glow color. Imagine how AWESOME that would be?!
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