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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    TERA thread(s) got deleted so I'll repost here the two things that were worth taking from that game:

    1) Giant exp mobs (XPNMs™ )- I'd like to see some giant mobs roaming around that have LOTS of hp and take considerable strategy to fight - powerful AOE attacks and calling in smaller mobs for support, etc -. Instead of NM-type drops, they should give exp proportional to the length of the fight (I think 15 min is a good length). It would give parties a very fun alternative to running around and chaining smaller mobs. The exp gained from the XPNMs should be slightly better than a your typical chain run for 15 min.

    2) Projectile magic spells - This isn't really new to the FF series. FFXIII had lots of projectile spells and the fire spells in FFXII were particularly good. As this should all be calculated out client-side. I don't think it would be far-fetched to see it in 2.0
    (3)
    Last edited by Zantetsuken; 02-03-2012 at 02:49 AM.

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