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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18

    Things that other games did right~

    The purpose of this thread is to set a general idea of what were or are the key aspects of certain games that really made them shine. Yoshi-P does a great job with listening to the player base and does an amazing job with execution when it comes to popular desire.

    It's easy to talk about the stuff you didn't or don't like. If you're feeling up to a bit of a challenge, how about talking about the stuff you DID or DO like in other games?

    I'd like to set a rule for this thread - you MAY NOT argue, disagree, or mock anyone else's post. Period. It's pointless and stupid to argue about likes/dislikes, anyway. My favorite color is cobalt blue. Yours might be red. That doesn't make either of us better than the other one, you know?

    You may, of course, agree with someone who expressed your personal like in an eloquent way, or be inspired by someone's post and riff on it. I just don't want to see any "you like BLUE? What kind of idiot likes BLUE?" posts in this thread.
    (7)

  2. #2
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    FFXI did right with the right amount of people on alliances.
    (13)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  3. #3
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    also FFXI did very well on the amount of missions (from COP to rank missions, WOTG mission)
    (12)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  4. #4
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    also FFXI did very well with Zilart expansion imo.
    (9)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  5. #5
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    FFXIV DID EVURTHING RITE COPY FFXI!

    Quote Originally Posted by neorei View Post
    While someone would be experiencing this epic cutscene which you feel you'd have to have been atleast a years worth of playtime to get to see, there would be some linkshells doing Limbus, some doing Salv, some doing Dynamis, some HNM hunting, some in sky, and tons of people leveling, meriting, and doing other misc activities. It was a world that was constantly in motion with players doing something different on every spot of the grid. It's not like content came out, n literally everyone in the game does the content at the precise timeframe of the contents prime. Whether you see cutscenes 1 day or 3 years after they came out, it still felt like you were the first person in the world to see it cause there were soooo many other things going on. You could be doing equally productive stuff ingame for those 3 years, you chose to take every class to 75 and complete city missions, RoZ, and CoP missions before doing Toau, and it could be just as epic. Not something you could just squeeze in between the important stuff.

    If I planned on doing anything in FFXI I would set everything aside to make time for it. Cause you could spend whole days trying to take out like 1 mission. I remember doing the final 2 chapters of CoP in one 24 hour playthrough. I just couldn't get to sleep and we were so close. And that's just like me and a few people, there were like 1.5k other people online concurrently doing something in 11.

    I could do every mission in FFXIV start to finish in like 90minutes, by myself.
    _____________________


    I guess what I liked most about FFXI's missions was that you needed a decent form of party in order to clear them, for the most part. I was able to duo like 95% of San d'Oria missions dualboxing my Red Mage and Black Mage, and perhaps some, taking extreme measures, could solo. But this was like 4-5 years after the game came out, and not my first or second time doing them. When doing missions, much like end game, you had to schedule (whether it was with a pug or ls), time to do these missions.

    You'd have to travel to far uncommon zones where typically a xp PT, or any soloer would not go. Like the top of Delkfutts tower, the deepest parts of Castle Oztroja, Beadeux, Davoi (Monastic Cavern I can't remmy the names of the others). Riverne Site ###, the Phomina Aquaducts and Promyvions. The basement of the Den of Rancor, Ifrit's Cauldron, rofl the dreaded ZM5's Headstone Pilgrimage to the furthest corners of Vanadiel, doing all in a single day was rough. Having to pass through true site Dragons which could 1shot parties w/ a Body slam and send players 1 hour backtracking through a dangerous maze like Ifrit's Cauldron.

    Missions were definately it's own form of entertainment. Unlike with this game, the missions can be done so fast and alone it's hard to experience anything.

    I typically got everything done in FFXI behind schedule. I was never getting a headstart on anything, I can't imagine how breath taking the FFXI missions were for the Japanese being the first in the world to complete them. Or for those of you who cleared all of CoP and entered Sea weeks after the expansion with no guides/maps, I truely, TRUELY, cannot fathom it. Something I wish I could experience in this game. Spending 8-12 hours a night for 2-3 weeks doing something that will take most players 1-2+ years and several nerfs later to get around to doing.
    (3)
    Last edited by SniperRifle; 01-28-2012 at 04:45 AM.

  6. #6
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SniperRifle View Post
    FFXIV DID EVURTHING RITE COPY FFXI!



    While someone would be experiencing this epic cutscene which you feel you'd have to have been atleast a years worth of playtime to get to see, there would be some linkshells doing Limbus, some doing Salv, some doing Dynamis, some HNM hunting, some in sky, and tons of people leveling, meriting, and doing other misc activities. It was a world that was constantly in motion with players doing something different on every spot of the grid. It's not like content came out, n literally everyone in the game does the content at the precise timeframe of the contents prime. Whether you see cutscenes 1 day or 3 years after they came out, it still felt like you were the first person in the world to see it cause there were soooo many other things going on. You could be doing equally productive stuff ingame for those 3 years, you chose to take every class to 75 and complete city missions, RoZ, and CoP missions before doing Toau, and it could be just as epic. Not something you could just squeeze in between the important stuff.

    If I planned on doing anything in FFXI I would set everything aside to make time for it. Cause you could spend whole days trying to take out like 1 mission. I remember doing the final 2 chapters of CoP in one 24 hour playthrough. I just couldn't get to sleep and we were so close. And that's just like me and a few people, there were like 1.5k other people online concurrently doing something in 11.

    I could do every mission in FFXIV start to finish in like 90minutes, by myself.
    _____________________


    I guess what I liked most about FFXI's missions was that you needed a decent form of party in order to clear them, for the most part. I was able to duo like 95% of San d'Oria missions dualboxing my Red Mage and Black Mage, and perhaps some, taking extreme measures, could solo. But this was like 4-5 years after the game came out, and not my first or second time doing them. When doing missions, much like end game, you had to schedule (whether it was with a pug or ls), time to do these missions.

    You'd have to travel to far uncommon zones where typically a xp PT, or any soloer would not go. Like the top of Delkfutts tower, the deepest parts of Castle Oztroja, Beadeux, Davoi (Monastic Cavern I can't remmy the names of the others). Riverne Site ###, the Phomina Aquaducts and Promyvions. The basement of the Den of Rancor, Ifrit's Cauldron, rofl the dreaded ZM5's Headstone Pilgrimage to the furthest corners of Vanadiel, doing all in a single day was rough. Having to pass through true site Dragons which could 1shot parties w/ a Body slam and send players 1 hour backtracking through a dangerous maze like Ifrit's Cauldron.

    Missions were definately it's own form of entertainment. Unlike with this game, the missions can be done so fast and alone it's hard to experience anything.

    I typically got everything done in FFXI behind schedule. I was never getting a headstart on anything, I can't imagine how breath taking the FFXI missions were for the Japanese being the first in the world to complete them. Or for those of you who cleared all of CoP and entered Sea weeks after the expansion with no guides/maps, I truely, TRUELY, cannot fathom it. Something I wish I could experience in this game. Spending 8-12 hours a night for 2-3 weeks doing something that will take most players 1-2+ years and several nerfs later to get around to doing.
    This is I can relate to...everything you said is everything I went through in XI and loved every minute of the experience...it didn't matter to me that there were lots of people running around with all the latest and greatest...just being able to do the numerous quest and missions and enjoying the experience was its own reward...of course the gear was a bonus...I remember camping my first NM, the scorpion, Serket in garliage cithadel...awesome experience...and there were countless other NM's after that all with the same feeling...especially after I got BST to cap...
    (0)
    Last edited by Allistar; 01-30-2012 at 11:17 AM.

  7. #7
    Player
    Zottan's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Zottan Xtormaggedon
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    Ragnarok Online did well with the magical teleport system
    (7)

  8. #8
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    (Title says "other games" not just MMOs, but here are some MMOs. Also "Did Right != "Best")


    Dream of Mirror Online - The ability to turn all character models on-screen off (excluding those in your party).

    S.U.N Online - Bulletin Board system linking all personal shops to the board.

    FF11 - Endgame in general by specifically not obsoleting items too quickly. Realism
    FF14 - Combo System, Farming & obtaining items seems plentiful & easy. Realism

    EQ/Ultima - Helping set the foundations that most MMOs use today.

    WoW - Transmogrify, Dungeon Finder(despite the bad with it), Ability to Adapt

    Vindictus - Action & Engaging boss fights.

    D&D Online - Made use of Jump amongst other things.

    RIFT - Made the Open World actually feel alive & engaging.

    Guild Wars - 1 time payment

    Second Life - Customization & Sandbox nature. RMT. 1 world

    Entropia - RMT

    Runescape - Easy to use Browser environment



    off the top of my head... the list keeps going.
    (1)

  9. #9
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    FFXI:
    So many enjoyable Jobs with their own storylines

    WoW: (I'm not a fan of WoW but here's something I like about it)
    Transmogrify: change appearance of your equips while keeping the same stats

    LOTRO:
    Music System for Bards
    (8)

  10. #10
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    also the most epic thing was divine might in ffxi. Also the sky system kept people occupied for years lol
    (4)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

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