Results 1 to 9 of 9
  1. #1
    Player
    Lalarrific's Avatar
    Join Date
    Jan 2018
    Location
    Gridania
    Posts
    96
    Character
    Rose Blaidd'drwg
    World
    Faerie
    Main Class
    White Mage Lv 53

    Newbie Conjurer Question - Wands vs. Canes?

    Hi, newbie healer here. I was wondering about the differences between two-handed canes/staffs/crooks and one-handed wands? What are the advantages and disadvantages of each?
    (0)
    ~With a spring in my step, and a song in my heart~

  2. #2
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    The advantage was that you could block things if you somehow tanked things; however, wands are phased out for canes in later levels. Don't worry about the block "benefit" as it really makes no difference, especially when weapon damage & MIND is way more important than any minor benefit (it literally is abysmal).
    (0)
    Dedicated JP Astrologian Thread: http://goo.gl/YyGVA8

  3. #3
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    Wands are only really a thing early on. Once you get like around LV40 to end game, you'll use Canes exclusively (because they don't make wands past LV50).

    Difference: Wands, trade a bit of power for defense with the shield. Canes, more power. Other than that, they're the same.
    (0)

  4. #4
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    One-handed mage weapons was something they stopped doing after ARR. This is because with a one-handed weapon your stats were split between you main-hand and off-hand, which always made the one-handed weapons natively weaker if you didn't have an off-hand to compliment it. Since the solution to this problem was either to always create an off-hand to go with each one-handed weapon, or simply make all mage weapons two-handed, they went with the latter because it was easier development wise since they only had to make one item instead of two.

    Long story short, use two-handed weapons if you can help it, if you get a one-handed weapon, try to find an off-hand to go with it, but don't worry much about trying to make this work, since once you get into Heavensward territory, you won't see one-handed weapons anymore.
    (1)

  5. #5
    Player
    Lalarrific's Avatar
    Join Date
    Jan 2018
    Location
    Gridania
    Posts
    96
    Character
    Rose Blaidd'drwg
    World
    Faerie
    Main Class
    White Mage Lv 53
    Okay, I'll go with two-handed. That's what I wanted to go with in the beginning, anyway.
    (0)

  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Now, if only we could get a proper 2 handed weapon stance...
    (0)

  7. #7
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Wand+Shield is beneficial in the early levels. Someone choosing to progress the MSQ as a CNJ will get the most benefit from it until about level 40 or so. There really isn't much of a difference though since HQ upgraded wand+shield will have comparable if not identical stats to the respective cane. But with Wand+Shield you will get additional slots to meld if you really want to put in maximum effort.
    (0)

  8. #8
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    789
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I actually wish there were some cane/shield combinations to choose from in the end game content. Ot has so much potential to give you a cool alternative style visually. Most of the spell animations involve cool theatrics with your wand which would be interesting to see contrasted with a Cane/shield version.
    (0)

  9. #9
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NobleWinter View Post
    I actually wish there were some cane/shield combinations to choose from in the end game content. Ot has so much potential to give you a cool alternative style visually. Most of the spell animations involve cool theatrics with your wand which would be interesting to see contrasted with a Cane/shield version.
    I agree, but this kind of extra work is probably one reason they dropped it.
    (0)