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  1. #1
    Player
    superluminalflower's Avatar
    Join Date
    Sep 2016
    Posts
    9
    Character
    Atalef Hashem
    World
    Famfrit
    Main Class
    Ninja Lv 80
    I'm not entirely sure what the problem is with DRK being similar to SAM, given that the current implementation of the blood gauge is basically a lackluster WAR beast gauge, with Delirium also being basically a non-cd, being only able to burst longer, not higher. Self sustain also does not refer to dps, but to sustaining its own HP. Additionally, the implementation of Dark Arts outlined here is literally exactly the same as it was in HW, which preceded Kaiten lmao, with the only change of being more expensive to offset the removed drain.

    Here's the current implementation of Fell Cleave - oops, i mean, Bloodspiller:

    Bloodspiller
    Delivers an attack with a potency of 400.
    Dark Arts Potency: 540
    Grit Potency: 475
    Dark Arts+Grit Potency: 650
    Blood Gauge Cost: 50
    Dark Arts fades upon execution.
    And...

    Fell Cleave
    Delivers an attack with a potency of 520.
    Can only be executed while under the effect of Deliverance.
    Beast Gauge Cost: 50
    Current Quietus, also, is just a less powerful Decimate. If Dark Passenger and Quietus being made similar to Shinten and Kyuten is bad, then I'm not sure why the current implementation of Bloodspiller and Quietus aren't a problem with you, given that they are straight up the same as the abilities of another tank. Someone better tell Yoshi-P that Storm's Eye and Jinpu are currently exactly the same as well!

    The only part of this that makes sense is what you said about TBN, which is prob true, i'll edit that. Only getting that tool at 70 is kinda ridiculous tho tbh.
    (1)

  2. #2
    Player
    Emiin's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    29
    Character
    Emiin Vanih
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Alright we're back with round two.


    Quote Originally Posted by superluminalflower View Post
    I'm not entirely sure what the problem is with DRK being similar to SAM
    I understand the playstyle and not being different. In fact, I regularly refer to Dark Knight as an easier Samurai playstyle as it is, and Samurai an advanced Dark knight. The issue I had with your original post is that you simply renamed Samurai abilities and gave them to Dark Knight. The co-author of your ability revamp literally stated this in the discord I share with them.

    The current implementation of the blood gauge is basically a lackluster WAR beast gauge, with Delirium also being basically a non-cd
    The current implementation of the gauge is an admitted steal across the board. Spending 50 gauge, 25 gauge, 10 gauge, what have you. All gauges in regards to the many classes are incredibly similar. Warrior, Dark Knight, Samurai, Ninja, Red Mage. Build gauge, spend gauge.

    Delirium is also one of the more powerful cooldowns in the game, as it extends an already powerful cooldown by half of its duration. Those that believe Delirium is not strong, do not understand how powerful it actually is.

    Self sustain also does not refer to dps, but to sustaining its own HP.
    Noted that I misinterpreted your original statement. However, when comparing their abilities for healing, you're comparing them incorrectly. The Blackest Night can mitigate/shield a total of 80% of a Dark Knight's health in 60 seconds, Souleater in Grit can heal an incredible amount in this same timeframe. It heals in fact, double the amount that Storm's Path does. Inner Beast's healing is the same amount as Souleater, but less potency. Clemency is the only outlier in this situation, but a Paladin will run out of mana fast.

    I assume you mean recovery and not self-sustain. I will agree with you that a Dark Knight cannot recover as well.

    Additionally, the implementation of Dark Arts outlined here is literally exactly the same as it was in HW, which preceded Kaiten lmao, with the only change of being more expensive to offset the removed drain.
    Dark Arts was changed to be more expensive, and affect other abilities, because the base mana regeneration of both Syphon Strike and Blood Weapon was enhanced. The additions of different abilities was in response to their added Mana Regeeneration. Secondly, they did not require the use of a "4th Combo" rotation, as if they were getting near capped mana, they could spend it on Souleater at will. They also had Dark Passenger as a mana dump. Which you deleted.

    Shady comparison of Bloodspiller and Fell Cleave, Quietus and Decimate
    Potencies are changed, interactions with Dark Arts, Mana Regeneration, and stance locks are the difference. More notably the stance locking of Fell Cleave and Decimate. They are similar in design, but different in implementation. Most notably -

    If Dark Passenger and Quietus being made similar to Shinten and Kyuten is bad, then I'm not sure why the current implementation of Bloodspiller and Quietus aren't a problem with you
    My issue is that you literally renamed the tooltip of the Samurai abilities, without creativity. You simply maintained the 50 blood requirement, instead of 25 Kenki.

    Someone better tell Yoshi-P that Storm's Eye and Jinpu are currently exactly the same as well!
    Dragon Kick, Twin Snakes, Greased Lightning, Dripping Blades, Heavy Thrust, Maim and Mend. Pick a trait, there's a copy somewhere. There are repeat instances of similar buffs, but for balance as they can be tuned independently without manipulating game code. My issue was again, that Shifu combo and your proposed Souleater are the exact same thing, down to the benefit and gauge replenishment. My overall issue with your post is that you completely reworded Samurai tooltips.
    (1)

  3. #3
    Player
    Bec's Avatar
    Join Date
    Jun 2017
    Posts
    29
    Character
    Akiva Myriam
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    Ok i really don't see the point of arguing any further bc it's pretty obvious you just personally dislike the changes, which instead of just stating you wanna justify a lot of reasoning for something that is 100% subjective. There's no more difference in a lot of the stuff you mentioned than between some other copy abilities between classes, which I agree could be more original but like, eh? There's really no need to keep going with a million "takedowns" when you could simply say what Derio said and left it at that...
    (1)

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