Quote Originally Posted by NovaLevossida View Post
I've heard that, but we also had heard PotD / Diadem would be updated. Diadem required a relaunch, so it only got updated once. PotD only got updated once, and we're missing the updated one in 4.0 still. I just don't feel their track record on any content that doesn't break the core loop (MSQ, dungeons, primal, 8-man raid, 24-man raid) is spectacular. I feel even more strongly about that when you look at how they cut the dungeons to deliver more content but we've ended up with the same or less overall.

I hope I'm wrong. I just don't have a reason to believe I'm not.
With PotD, they are supposedly adding a new PotD at some point during 4.x; I’m assuming that it will function much like the current one, but allow players to go to Level 70 instead of capping at 60. Sadly, they aren’t going to upgrade the old PotD, and I do wonder if it will die the moment the new one comes out. It may not, depending on if people want to do it for the Floor 200 goods, but it’s difficult to say.

My biggest concern with Eureka is that it will end up like Diadem. I sincerely hope that the developers took the feedback for both Diadems to heart (PLEASE, no FATEs in Eureka...), because if Eureka fails, or ends up being a third Diadem, they are going to be in trouble. As for it’s updates, they have said they plan to expand it, and the relics are going to be directly tied to Eureka progression. So hopefully it will remain relevant far longer than Diadem ever did.

I understand the concerns though. There isn’t a good track record of content that has any sort of extended lifecycle in this game; it more or less dies in a patch or two, or by the next expansion.