Quote Originally Posted by Zojha View Post
As such, MMOs have become "single player games with online play" largely because that's what people predominantly choose if given the choice.
I'm not sure that's the case. It's like the first game that added progression elements to a FPS; it worked better than what people thought but over time a lot of people resent and hate it; it's just every AAA developer tries to put it in because they think it breeds success. WoW style MMO stuff is the same way, it's a lot more top down than ground up, but no recent AAA MMO dev is willing to buck the trend.