Quote Originally Posted by Ayer2015 View Post
Itemization and gear progression is one of the larger issues in this game honestly.
Ding ding, we have a winner.

On top of the same content roll out (new 24 mans, expert dungeons) there is always that lack of itemization and interesting gear that persists while also going out of date extremely quickly, completely executing the contents longevity.

The game does a lot of things right and some things bad, as every mmo does, but we have had uninteresting gear (stats, no set bonuses, no chance on hit effects etc) since 1.0. and I think it's time gearing and content roll out change.

I don't know about the rest of you, but grinding a new tomestone for gear every patch cycle doesn't exactly scream fresh gameplay to me, while grinding the said gear goes out of date very quickly.

I hate to keep going back to ffxi references but in that game gear could last you years, here gear can last you weeks, that doesn't make sense from a development point of view while also leaving the game stale.