Quote Originally Posted by Tsubaki75 View Post
The 60 and 70 dummies were put in for the new expansions and skills, the main purpose of a striking dummy is for practicing your rotation which is best done when you have your full toolkit for the current expansion. While you are leveling you get new skills quickly and shouldn't worry too much about optimizing until you have everything. Having them at the lvl caps lets ppl worry more about story and actual leveling
Am I missing something here? What's going to stop you from hitting a level 1 dummy when your character is level 70? Unless you're concerned about HP draining moves or what have you.


If the actual numerical level is an issue for some people, then maybe just make it so you can't miss when striking a dummy?