

There is no implication. We don’t need to be TBN thought police telling people what they can and cannot post. We don’t have the budget for our own thought police.There are already dozens of analysis on the DPS gain/loss. If the only purpose was to remind the world (yet again), why not just link any of the dozens of copies of the exact same topic? Or link it in the threads that people are questioning the DPS values of TBN? Why reinvent the wheel and re-analyze what has been done dozens and dozens of times between here, reddit, in multiple languages. Theres no need to continuously re-analyze the same factoid in the same forum every 2 weeks. It implies theres something new on the pulpy remains.


There are already dozens of analysis on the DPS gain/loss. If the only purpose was to remind the world (yet again), why not just link any of the dozens of copies of the exact same topic? Or link it in the threads that people are questioning the DPS values of TBN? Why reinvent the wheel and re-analyze what has been done dozens and dozens of times between here, reddit, in multiple languages. Theres no need to continuously re-analyze the same factoid in the same forum every 2 weeks. It implies theres something new on the pulpy remains.
While I agree that beating the dead horse can be tiresome. It doesn't imply anything, the implication comes from an assumption, and that is on the reader. Expecting everyone to read the info form the same venues is naive at best. If this is a topic you feel is dead and tired and it merits no more input, all you have to do is avoid it.
If you say so.


I kinda agree with both sentiments. It has been talked about a lot, but I think the only area that hasn't really been discussed is how to apply this information in the actual encounters. Like we established, DRK doesn't have much choice but to use TBN for mitigation - and we know that sometimes it's a loss and sometimes it's a gain. So all that's left is extrapolating that out to the actual fights. Such as "Using TBN x times before the Doom Train phases allows you to get x amount of DA attacks.." or conversely "costs you x amount of DA attacks", etc. Stuff along those lines. A lot has already been discussed in general terms, so the only place to go with it is narrowing down to in-game situations. Dirty work IMO lol


Personally if they could just find a way to make blood our DPS resource and MP our Mitigation/HP restore resource, I'd be golden but it would require some rework... Have dark arts transfer MP to blood with a cooldown and delirium transfer blood to MP with a cooldown.
TBN as a standalone cooldown with no benefit/cost beyond the shield @ 30 seconds would be neat too though, I'm guessing darks would use it more.
When Off-tanking I view TBN as a tool of convenience, assuming there is no significant loss in potency. It's an instant on-demand 50 blood when used correctly. This means you can set up Blood weapon + delirium immediately on-demand. Using it this way means more blood weapon time since you spend less time delaying blood weapon to ensure you get enough blood for Delirium before blood weapon falls off. Unless you have some perfect convoluted method of always ensuring you have 50 blood when you activate Blood Weapon, I would say this compensates for any insignificant loss in potency by using TBN.


You shouldnt be delaying bloodweapon regardless of tbn usage. You can safely generate enough blood to trigger delirium without tbn. Since delerium has a high cool down i highly doubt you are going to squeeze one more into a fight by using it on cooldown but bloodweapon recast is much smaller meaning using it on cooldown is important to make sure you are getting as many into a fight as you can. I cant prove your claim otherwise but my gut says using tbn to proc delirium faster isnt really changing anything unless you manage to somehow squeeze another one into the fight by utilizing tbn to use it on cooldown.
Last edited by Mycow8me; 03-10-2018 at 10:05 PM.


I can see it being an issue if you dumped a bloodspiller during a transition, but not really beyond that. Generally speaking, it's pretty easy to set up your delirium windows as far as blood is concerned.You shouldnt be delaying bloodweapon regardless of tbn usage. You can safely generate enough blood to trigger delirium without tbn. Since delerium has a high cool down i highly doubt you are going to squeeze one more into a fight by using it on cooldown but bloodweapon recast is much smaller meaning using it on cooldown is important to make sure you are getting as many into a fight as you can. I cant prove your claim otherwise but my gut says using tbn to proc delirium faster isnt really changing anything unless you manage to somehow squeeze another one into the fight by utilizing tbn to use it on cooldown.
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