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  1. #171
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    So I was running alpha 3.0 normal to get a lens and the tank refused to use tank stance the entire time. Nor use any cooldowns. My excog saved him more than once. Of course he dies and we have to res him and I die typing for him to get into tank stance.

    When I told him he clearly couldn't handle the tank busters without tank stance he got snarky and said "lmao get out" and then his group proceeded to back him up since clearly the healer is at fault when the tank dies.
    (4)

  2. #172
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    511
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Transient_Shadow View Post
    So I was running alpha 3.0 normal to get a lens and the tank refused to use tank stance the entire time. Nor use any cooldowns. My excog saved him more than once. Of course he dies and we have to res him and I die typing for him to get into tank stance.

    When I told him he clearly couldn't handle the tank busters without tank stance he got snarky and said "lmao get out" and then his group proceeded to back him up since clearly the healer is at fault when the tank dies.
    Sadly, tank today misunderstood the role and only think about doing Dps.... It's not a joke if the tank stance reduce damage taken by 20% (or boost hp by 25% for War)

    I'm playing a Main DRK and I never NEVER drop my tank stance (only exception is if I'm not the MT or we are in a Dps check phase)

    So yeah, it is easy as a tank to critize the healers when you get one shooted by a tankbuster. It's obviously your fault for not being able to reduce the incoming damage on us (Irony of course)

    Ignore him, he was a bad tank. He can't do his job correctly.
    (2)

  3. #173
    Player
    GrimmMalthur's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Kreios Lassan
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by TabrisOmbrelame View Post
    Sadly, tank today misunderstood the role and only think about doing Dps.... It\\'s not a joke if the tank stance reduce damage taken by 20% (or boost hp by 25% for War)

    I\\'m playing a Main DRK and I never NEVER drop my tank stance (only exception is if I\\'m not the MT or we are in a Dps check phase)

    So yeah, it is easy as a tank to critize the healers when you get one shooted by a tankbuster. It\\'s obviously your fault for not being able to reduce the incoming damage on us (Irony of course)

    Ignore him, he was a bad tank. He can\\'t do his job correctly.
    You're not that great either, if you're a "main" drk and you never leave grit.
    (2)

  4. #174
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Agreeing with the above. Healers are there to keep people alive. This doesn't involve ensuring every health-bar is permanently at 100%, which is neither practical nor efficient outside of mechanic-specific circumstances (and even then those are extremely rare and typically reserved for higher tier content mechanics and in groups where most of these complaints/nightmares won't happen anyway if said group is taking anything seriously).

    Whether you're a tank, healer or DPS - it's very easy for people to use the "I fulfilled my role" crutch as a beat stick, knowing full-well that an actual good player would go beyond such a base check-list and look to push beyond it. There is no logical reason to continue stacking enmity when you are already 20 miles ahead of the party or raid, so unless your tank stance mitigates damage, your health bar is giving a Healer a yo-yo headache and/or you foresee an upcoming threat that would benefit from more mitigation, then there's no reason to be in stance unless threat was dropping.

    Same applies to healers - 75% of healing involves health bars barely moving while you wait for the next bunch of mechanics to kick in. If you're standing there on the side-lines watching those 5-20 seconds pass while dribbling on your keyboard in anticipation of a health bar dropping because "Hey, I'm a Healer, I'm here to Heal", you go against the fact that throwing out a little DPS would have invariably led to less healing being required due to you helping make things die so that they stop hurting the damn group to begin with. There is no logical reason NOT to unless you have no idea how the fight works and need to find comfort in familiarity first, which is understandable - but finite.

    Good players don't just look to fulfil the role based on preset list - they look to play it to its fullest, which often involves going further than those lines. I have no shame admitting that the thing that will guarantee to make me itchy is spotting a co-healer standing there in combat stance watching the fireworks show while I'm not only doing consistent damage, but also pre-healing and reacting faster than them to every mechanic, despite the fact they had all the time in the world to do the same whilst standing there watching the fight and doing little else.
    (5)
    Last edited by RopeDrink; 10-12-2018 at 02:14 PM.

  5. #175
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    (4)

  6. #176
    Player
    DarkDaifuku's Avatar
    Join Date
    Jul 2018
    Posts
    74
    Character
    Azuki Daifuku
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    "Learning party, please at least watched video, no salt"
    Actually a "I never watch video at all, and rage quit after 2 wipes and do not want to learn"
    (3)

  7. #177
    Player
    DevonEllwood's Avatar
    Join Date
    Feb 2015
    Posts
    436
    Character
    Devon Ellwood
    World
    Balmung
    Main Class
    Fisher Lv 90
    I've been leveling white mage along with a friend who is leveling Paladin. I needed to gain a level to catch up so I did some roulettes on my own. The 50/60 one gave me a dungeon in progress with 1 minute elapsed. That means the healer noped out of there in one minute and I'm wondering what would cause someone to bail so quick. I get in and it's just stone vigil hard mode. Boring, okay, but why the quick leave. The first pull (not even fully to the wyvern) nearly got the paladin tank killed. I'm trying my best and they were using cooldowns, but they were getting torn apart. I gear check the tank and they have level 70 gear on with random jewelry, some of it was under 50 (why). That shouldn't have caused that much of an issue. I assumed the problem was in something I couldn't see, and some of their gear was broken. The dungeon continues and we get through with no wipes. Paladin didn't switch to sword oath for the last boss.

    When will we be allowed to repair other people's gear?

    Also to all the paladins having a field day in pagos with clemency: Let excog heal you. It's there for a reason.
    (0)
    Last edited by DevonEllwood; 10-18-2018 at 12:12 AM.

  8. #178
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I main as AST. I originally started out as CNJ/WHM until AST came out, so I have been maining heals for years and years. My friend (who also mains as heals/SCH) and I decide to make another set of alts to try RP on an RP server (because it doesn't really exist on Cactuar). He decides to play as tank, and I decide to play as ACN as I haven't ever bothered with SCH before (I've played SMN on Alxi'a for a little bit, but not SCH).

    We decided to do a roulette and we got one of our three low level dungeons. xD We have a level 50+ WHM who isn't really healing. Tank's dropping between 2% and 50% HP before the healer heals. Probably put the both of us as main heals a little on edge but I decided to leave it be and have a little bit of faith in a fellow healer. XD The first time he got down to about 2% HP, I healed our tank (thankfully the WHM "swiftcast" healed him that time) because our WHM was just DPSing. After that, the healer started to be a lot more mindful about healing him regularly around 50-70%

    Then all of a sudden, he pulls slightly bigger in the final room of the dungeon and he dies. The healer refuses raise him, they just keep DPSing. So, I ended up raising him as the ACN. XD And then I proceeded to heal him because WHM was still DPSing. She only stopped to heal after I pretty much topped him off. We wait for a moment and both of us ask at the same time "prot/protect, please?" She goes "I used my swiftcast trying to keep you healed." (Yes, they used swiftcast to heal him, but only because they prioritising DPSing. When they should have been healing, they were DPSing. XD So: stone, stone, swift cast heal, stone, goes to throw another stone, tank's just about dead, goes to heal but no swiftcast cure so he dies, continues to throw stone instead of raising."

    ... ... ... What does swiftcast have anything to do with prot when no one is moving? xD Maybe they meant raising, but even so one should probably pioritise raising the tank over DPSing even without swiftcast. I don't know, that's just what my five years of evolving and experience tells me. XD

    Mind you, I know for a fact she could have kept up with the heals. In our first run of that dungeon, we had an asshole DPS pull that entire area (because he was asked to stop pulling), which my pal managed to aggro, and yet a level lower level AST managed to keep him alive when he had even worse gear than he has now. xD How? Because they prioritised healing...

    (I'll just put out here that I have also muddled as a healer plenty of times, so I get it... It's also really boring to heal a low level dungeon sometimes so it's easy to get carried away with DPSing... but I will never get lazy healing. XD Like yes, you should be able to go beyond your role and DPS when you can afford to, but you should prioritise your role first and foremost.)
    (0)
    Last edited by MOZZYSTAR; 10-22-2018 at 05:54 PM.

  9. #179
    Player
    RubixCube's Avatar
    Join Date
    Oct 2017
    Posts
    79
    Character
    Tyrael Firenze
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Today, I saw the fabled healer that only heals and refuses to DPS. Medica drops off? Insta-cast it. Tank gets a papercut and drops down a precent from fully healed? Cure all the way. A little bit of AOE damage? Cure III despite medica being up and perfectly capable of handling it. She ended up attracting half the moogles in Mog's trial because she was generating so much aggro from overhealing. The rest of the time, the healer stood completely still and never cast any spells.
    (0)

  10. #180
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    The other day I had this really bad Deltascape v3.0 group on my WHM. People kept dropping dead left and right. The other healer never raised anyone and I think I raised them at least four times. The fight took a really long time too, partly because most of the time at least one DPS was dead. The boss did the role (or frog) squares phase about six times when normally the fight ends after the third such phase. Near the end we had three DPS and the other healer down and I thought we weren't going to make it when someone in chat suggested using healer LB3. I did, everyone was raised and fully healed, and we managed to dispatch the boss. I and the main tank were the only people who didn't die at all during the entire fight.

    Another time I was on a World of Darkness run where also people kept dropping like flies. I had to raise healers in other groups several times. Thanks to it being Lv50 content and everyone being overgeared it went surprisingly smoothly. We only had one wipe at the final boss when some meteors were missed because of too many dead people.

    Today I got a Dun Scaith which started amazingly badly. Every mechanic caused several deaths and because half the DPS were dead we wiped when the floor filled up with grey squares. I was groaning internally but the group got their act together and the second attempt at the boss went smoothly. The only other wipe was at the final boss when again some meteors were missed.
    (0)

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