Quote Originally Posted by Kurando View Post
Curious about this, it's it really a DPS loss for the party? I mean the ghosts you fight in the cabins are not linked to the boss's HP so any damage you do to them isn't going to make a big difference. Yes I suppose you could say well it's easier to keep buffs that come through using rotations etc, but you would also be saving MP/TP for not wasting it on the ghosts to begin with, not to mention you don't have to spend seconds interacting with the point, reappearing on the train and then traveling within damage range to attack the boss.
I assume its a DPS loss A.) Because any class that relies on something like Greased Lightning will most likely lose it, and B.) For people who use the FFLog and parser stuff they also technically look worse compared to those who have everyone fight a ghost since they have more downtime, and thus less numbers.

This is also why people say RDM is best for this, as they have both high burst and the easiest class to regain resources with for this paticular use of them.