Didn't Yoshi-P address this and the Byakko strategy in the latest LL as legit?
Didn't Yoshi-P address this and the Byakko strategy in the latest LL as legit?
Misinformation. It is true he stated Byakko ex tank LB3 was unexpected but fine, he never said specifically that this strat for V5s was fine. He misunderstood the question about "needing an SSD" and never actually touched on the real subject of using one person to kill the ghost so no one else needs to.
If this was an intentoinal mechanic, there would only be one ghost and you'd put the best person for the job in it. It's not though, because there's specific ghosts for tanks, healers and DPS, meaning it's meant to be done with everyone participating.
How many fights can you phase push so hard that you skip add phases? I'm sure there's some, but not many.
Is Aether PF really trying to enforce this strategy? That just seems dumb given that it has generally little room for error. Every PF group for the fight on Primal that I've been in just did it the intended way.
The party shouldnt be using Warrior for this.Its an extremly bad waste of dps when other jobs can nuke it without losing big cooldowns compared to Warrior losing his only big dps cooldown.


It's a dps loss for war, but a dps increase for the whole party.
Who is expected to deal the most damage in the party? DPS. Who will keep their CD then to be able to burn it on the boss and make his life drop even faster ?
DPS.
So, in the end, this slight personnal DPS loss from warrior is a huge increase to the party, and that's how it should be taken. TO THE PARTY.
Technically it's a dps loss for the party since they're just standing around for 20 seconds doing nothing, but that only really matters if you're worrying too much about meters.It's a dps loss for war, but a dps increase for the whole party.
Who is expected to deal the most damage in the party? DPS. Who will keep their CD then to be able to burn it on the boss and make his life drop even faster ?
DPS.
So, in the end, this slight personnal DPS loss from warrior is a huge increase to the party, and that's how it should be taken. TO THE PARTY.
Curious about this, it's it really a DPS loss for the party? I mean the ghosts you fight in the cabins are not linked to the boss's HP so any damage you do to them isn't going to make a big difference. Yes I suppose you could say well it's easier to keep buffs that come through using rotations etc, but you would also be saving MP/TP for not wasting it on the ghosts to begin with, not to mention you don't have to spend seconds interacting with the point, reappearing on the train and then traveling within damage range to attack the boss.



I assume its a DPS loss A.) Because any class that relies on something like Greased Lightning will most likely lose it, and B.) For people who use the FFLog and parser stuff they also technically look worse compared to those who have everyone fight a ghost since they have more downtime, and thus less numbers.Curious about this, it's it really a DPS loss for the party? I mean the ghosts you fight in the cabins are not linked to the boss's HP so any damage you do to them isn't going to make a big difference. Yes I suppose you could say well it's easier to keep buffs that come through using rotations etc, but you would also be saving MP/TP for not wasting it on the ghosts to begin with, not to mention you don't have to spend seconds interacting with the point, reappearing on the train and then traveling within damage range to attack the boss.
This is also why people say RDM is best for this, as they have both high burst and the easiest class to regain resources with for this paticular use of them.
I'm more talking about people parsing. Technically your dps goes down, but it does make things easier since you have more uptime on the boss.Curious about this, it's it really a DPS loss for the party? I mean the ghosts you fight in the cabins are not linked to the boss's HP so any damage you do to them isn't going to make a big difference. Yes I suppose you could say well it's easier to keep buffs that come through using rotations etc, but you would also be saving MP/TP for not wasting it on the ghosts to begin with, not to mention you don't have to spend seconds interacting with the point, reappearing on the train and then traveling within damage range to attack the boss.
People called it V1-V4 as well back then. It's less common, but it's always been around.
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