Page 3 of 3 FirstFirst 1 2 3
Results 21 to 22 of 22

Hybrid View

  1. #1
    Player
    DeadMoroz's Avatar
    Join Date
    Aug 2018
    Posts
    1
    Character
    Undead Moroz
    World
    Cerberus
    Main Class
    Scholar Lv 45
    Why not to just add something like 'dedicated crafting material inventory'? Something where obtained crafting mats would go to, when you buy/gather/monster-droped/quest-rewarded them. Mats used directly from that inventory when crafting. Cannot be dragged to main/retainer/saddle-bag inventory, but can be put on market (from retainer dialog)/sold to vendor/disgarded. Pure server-side - no data send to client, except chat log notice and gathe/drop rnotification. No need in constant client-server syncronization. A lot of space will be cleaned in main inventory, which also will reduce syncronization data.
    This crafting materials inventory could even have category tabs for better UI, usability and network bandwidth (logs, minerals, alchemy,cooking, e.t.c) - so not all mats will be requested from server at once, when you open inventory, but only those in active tab.
    (0)
    Last edited by DeadMoroz; 08-07-2018 at 10:27 PM.

  2. #2
    Player illgot's Avatar
    Join Date
    Nov 2017
    Posts
    241
    Character
    Tanuki Crash
    World
    Midgardsormr
    Main Class
    Alchemist Lv 70
    I'm not sure this is even possible le without massive code rewrites. Just an FYI, the /iseach function only searches a saved inventory list updated when you access the retainers inventory. It doesn't check the actual inventory. This kind of hints at how disconnected retainer inventory is from the rest of the game.
    (0)

Page 3 of 3 FirstFirst 1 2 3