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  1. #11
    Player
    Dirich's Avatar
    Join Date
    Feb 2018
    Posts
    35
    Character
    Shard Baneshyr
    World
    Omega
    Main Class
    Thaumaturge Lv 64
    Quote Originally Posted by NephthysVasudan View Post
    Complaining about something so obvious that you couldn't understand is not feedback but whatever floats your boat.
    You can keep living in your dreamworld, but if you want to post in this thread, at least properly read the content of it, otherwise I'll have to assume you are just a troll and report your post as you have:
    1. Replied to arguments I never made
    2. Complained about my freedom of speech by hiding behind a made up accusation of me complaining even when I clarified I'm giving feedback (and to be fair, with 1000 character limits you can't really embellish the posts to make sure people like you don't go emo about negative feedback)
    (1)

  2. #12
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    The design reason is SE has chosen some insanely resource intensive means on tracking inventory which makes adding actual inventory. Restricted inventory space is much easier to add.
    (1)

  3. #13
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Well only SE knows for sure but here goes my speculation.

    - To keep the server load down and the load time between zones and sever swaps (such as entering an instance on the instance server)

    - There is only so much the dev's can do with legecy code left over from 1.x that might exist on the server side
    (1)
    Age of War


  4. #14
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Dirich View Post
    You can keep living in your dreamworld, but if you want to post in this thread, at least properly read the content of it, otherwise I'll have to assume you are just a troll and report your post as you have:
    1. Replied to arguments I never made
    2. Complained about my freedom of speech by hiding behind a made up accusation of me complaining even when I clarified I'm giving feedback (and to be fair, with 1000 character limits you can't really embellish the posts to make sure people like you don't go emo about negative feedback)
    Whoa, whoa, whoa, slow your roll there. While you may not agree with that, let's not start going around reporting random folks just because they don't agree or look down on another person's opinion, ya?
    (4)

  5. #15
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Dirich View Post
    2. Complained about my freedom of speech by hiding behind a made up accusation of me complaining even when I clarified I'm giving feedback (and to be fair, with 1000 character limits you can't really embellish the posts to make sure people like you don't go emo about negative feedback)
    You can bypass the 1000 character limit by editing your post.

    I also cant see how anyone is complaining about your freedom of speech? Which, btw, probably doesnt mean what you think it means. For example: It does not mean that you're allowed to just say anything (specially not in a private forum like this - insults, naming and shaming and the like will get you banned and your posts deleted because they're in violation with the forum-rules) and it also does not mean that no one is allowed to criticize or questions the things you're saying.

    On the matter of inventory: the game has trouble dealing with that since its build on 1.0-code. Thats not ideal. But its not a design choice either - the devs are doing the best they can to give us more inventory without putting to much load on the servers. Stomping your feet wont change that thats not as easy as you'd like it to be. Personally I got quite used to just taking the things I need out of my saddlebag, so I dont really understand the fuss.

    In regards to feeding the chocobo - I'm not sure what you're refering to here, but I'd imagine its either for exp or for a colour-change. In both cases the game needs to process certain things (exp-gain, shift in the RGB-scale of the chocobo). In the feeding-case it also needs to load you back into the area you were before starting the cutscene - a cutscene, thats probably mostly for "fluff" to not make this a game of only excel-sheets were numbers change their values.
    (5)

  6. #16
    Player
    Dirich's Avatar
    Join Date
    Feb 2018
    Posts
    35
    Character
    Shard Baneshyr
    World
    Omega
    Main Class
    Thaumaturge Lv 64
    Quote Originally Posted by KaivaC View Post
    Whoa, whoa, whoa, slow your roll there. While you may not agree with that, let's not start going around reporting random folks just because they don't agree or look down on another person's opinion, ya?
    I would never do that. Without disagreement there's no discussion.

    What I will report though, is someone that, unlike everybody else, repeatedly post for the only purpose of calling someone a whiner, even though all he's doing is rising some issues for feedback purposes, and whose only post with content related to the topic is actually proof of him not even reading/understanding what the original post meant.
    That said, I clearly have not reported him as of now.
    (1)

  7. #17
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Dirich View Post
    A couple of additional examples:
    1. Why the need to keep the saddle-bag something separated from normal bags? How does it increase the playing experience? Restriction can enhance the playing experience, but these do not.
    2. Why opening the MB must close my bags, even though I can actually have my bag open when I use it (if I re-open it later)? Why instead the saddlebag need to be restricted from opening when MB is open? (double confirmation is when you popup a "are you sure" dialog box as a consequence of my click to execute something)
    3. Why so many things require double confirmation when they are not critical? Why there is incosistency between cases that are similar or identical, where some require single confirmation and others double?
    4. MB prices not visible from retainers means I need to go back and forth (or use paper to take notes) when I need to sell multiple things.
    5. Why do you need to waste my time with useless pauses? When NPCs emote during a conversation (walking away at the end included), when I auto-skip an already seen cutscene etc. Granted they last 1-2 seconds or less, they still have no reason to be. It's not immersive, and it's not enriching gameplay.
    1. To reduce server load.
    2. Same as 1.
    4. Click on the little note icon in the top right corner, when listing an item. It allows you to see the MB prices of said item.
    5. That's just the way the game engine works, I guess.
    (2)

  8. #18
    Player
    Dirich's Avatar
    Join Date
    Feb 2018
    Posts
    35
    Character
    Shard Baneshyr
    World
    Omega
    Main Class
    Thaumaturge Lv 64
    Quote Originally Posted by Vidu View Post
    Your reply
    If you read the full first page, you'll see I have nothing against people disagreeing with me.
    That guy isn't even disagreeing with me, since he didn't reply to what I wrote and simply started calling me a whiner. Having a disagreement implies we are discussing the same point, which he is not as the only thing he wrote that isn't a complaint about me having the chance to write a feedback thread (which is what I mean by freedom of speech) is unrelated to the content of the post he was replying to.

    Everybody keeps blaming the legacy code. Not sure how you got that insider knowledge, but there's nothing I can reply to such points as I don't know their codebase.

    No, what I'm referring to with the choco is that if you train it (I forgot "feeding" has a different meaning in this case, my bad) your screen will shortly go black and then come back to normal. It's like instead of skipping the cutscene where you train the chocobo you get it reduced to a cutscene that is 1 second long and is purely a black sreen.

    P.S.
    Thanks for the 1k bypass trick
    (0)

  9. #19
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Dirich View Post
    Everybody keeps blaming the legacy code. Not sure how you got that insider knowledge, but there's nothing I can reply to such points as I don't know their codebase.
    The game is built on the back of the failed original FFXIV. Unfortunately, there's only so much the devs can do with a messy system, and, while unconfirmed, it feels like SE itself is more interested in milking FFXV and FF Mobius.
    (1)

  10. #20
    Player
    Dirich's Avatar
    Join Date
    Feb 2018
    Posts
    35
    Character
    Shard Baneshyr
    World
    Omega
    Main Class
    Thaumaturge Lv 64
    Quote Originally Posted by KaivaC View Post
    The game is built on the back of the failed original FFXIV. Unfortunately, there's only so much the devs can do with a messy system, and, while unconfirmed, it feels like SE itself is more interested in milking FFXV and FF Mobius.
    I hope your feelings are wrong
    (0)

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