That is not the design reason, it is the design choice.
They chose to have it act like a retainer inventory. Why though? The answer to the question is what I call the design reason.
Well, then you missed the few occassions where they explained the 'why'.
Whenever you join a duty all items from inventory get 'transferred' to the duty server with your character.
Saddlebag inventory doesn't, so in the end we have more inventory space without needing the game to transfer more data.
If I had asked "why is this round" and you had answered "because it's not a square", you would have given me about the same insight as you gave me with this reply.
Thanks for the try though.
P.S.
Just in case, I'm not mocking you.
What I was "asking" is "why are they not the same", and your answer, interpreted literally, is "because they are not the same"...
Now, giving you the benefit of the doubt, maybe you where implying all the technical details others, like Tridus, explained. But you didn't explain anything, and I clearly was not aware of them, so your answer is not providing any information, it just looks like a tauthology.
Bottom line, it might lead to less misunderstanding if you were to articulate your point a bit.
But that's the answer. That is how the inventory works in this game. I'm not trolling you, not trying to be cheeky. You asked a question and I answered it. You can dislike my answer all you like, it doesn't change that retainer and saddlebag inventory is not considered as the character's personal inventory.If I had asked "why is this round" and you had answered "because it's not a square", you would have given me about the same insight as you gave me with this reply.
Thanks for the try though.
P.S.
Just in case, I'm not mocking you.
What I was "asking" is "why are they not the same", and your answer, interpreted literally, is "because they are not the same"...
Now, giving you the benefit of the doubt, maybe you where implying all the technical details others, like Tridus, explained. But you didn't explain anything, and I clearly was not aware of them, so your answer is not providing any information, it just looks like a tauthology.
Bottom line, it might lead to less misunderstanding if you were to articulate your point a bit.
"Saddlebag is not Inventory" is a tautology and definitely NOT an answer to the question "WHY is Saddlebag not Inventory?".But that's the answer. That is how the inventory works in this game. I'm not trolling you, not trying to be cheeky. You asked a question and I answered it. You can dislike my answer all you like, it doesn't change that retainer and saddlebag inventory is not considered as the character's personal inventory.
I am not able to articulate this point more, as it seems self evident to me. And to be honest, at this point it's mostly grammar we are discussing, as others gave very detailed replies to my "why".
Why? Because this game is built on a base of sticks and mud. The servers can barely handle anything, lack of data/server space is always being used as an excuse as to why things can't be implemented. Whether or not it's true, this game feels as if it is fed the tiniest budget, and they are not going to rock the boat with trying to fix poor systems."Saddlebag is not Inventory" is a tautology and definitely NOT an answer to the question "WHY is Saddlebag not Inventory?".
I am not able to articulate this point more, as it seems self evident to me. And to be honest, at this point it's mostly grammar we are discussing, as others gave very detailed replies to my "why".
You'r pretty new to the game. As time goes on, you will discover that SE implements features in the most ass-backwards way possible. Usually far more convoluted than it needs to be. It's the SE way.
It seems the answers you want are detailed to the point of knowing how the code works. I'm simply explaining things from the point of view of a player interacting with the game. Retainers and chocobos are npcs who hold things for you, you own the stuff they hold but you can't use it unless you take it from them. The same as how you can't use the hammer your friend is holding, even if you own the hammer. I'm sorry I offended you with trying to be concise."Saddlebag is not Inventory" is a tautology and definitely NOT an answer to the question "WHY is Saddlebag not Inventory?".
I am not able to articulate this point more, as it seems self evident to me. And to be honest, at this point it's mostly grammar we are discussing, as others gave very detailed replies to my "why".
SE doesn't toss the devs much money in which to work with, they keep citing too hard, too much stress on servers or some other excuse as not to do something. You just kinda go ok, whatever and deal with it like the rest of the players that have been dealing with it since 1.0/2.0 days.
Most people here are the same way but we've just given up caring for the most part and just do what we can to keep playing or move on in some people's cases.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.