Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 41

Hybrid View

  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Dirich View Post
    If I had asked "why is this round" and you had answered "because it's not a square", you would have given me about the same insight as you gave me with this reply.
    Thanks for the try though.

    P.S.
    Just in case, I'm not mocking you.
    What I was "asking" is "why are they not the same", and your answer, interpreted literally, is "because they are not the same"...
    Now, giving you the benefit of the doubt, maybe you where implying all the technical details others, like Tridus, explained. But you didn't explain anything, and I clearly was not aware of them, so your answer is not providing any information, it just looks like a tauthology.
    Bottom line, it might lead to less misunderstanding if you were to articulate your point a bit.
    But that's the answer. That is how the inventory works in this game. I'm not trolling you, not trying to be cheeky. You asked a question and I answered it. You can dislike my answer all you like, it doesn't change that retainer and saddlebag inventory is not considered as the character's personal inventory.
    (2)

  2. #2
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    490
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 52
    SE doesn't toss the devs much money in which to work with, they keep citing too hard, too much stress on servers or some other excuse as not to do something. You just kinda go ok, whatever and deal with it like the rest of the players that have been dealing with it since 1.0/2.0 days.

    Most people here are the same way but we've just given up caring for the most part and just do what we can to keep playing or move on in some people's cases.
    (0)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    You can check market prices on your retainer. Go to sell an item, and in the upper right when you can set your price there is a button that says check market, and then on that screen is another for selling history.
    (2)

  4. #4
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    The design reason is SE has chosen some insanely resource intensive means on tracking inventory which makes adding actual inventory. Restricted inventory space is much easier to add.
    (1)

  5. #5
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Well only SE knows for sure but here goes my speculation.

    - To keep the server load down and the load time between zones and sever swaps (such as entering an instance on the instance server)

    - There is only so much the dev's can do with legecy code left over from 1.x that might exist on the server side
    (1)
    Age of War


  6. #6
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    There are a lot of poor design choices in this game when it comes to items and menus.

    People have complained about these many times over the past years and nothing is done, so it seems we're stuck with them.

    On top of the ones you mentioned there's also:
    Can't accept party/linkshell invites while doing [enter just about anything that has a menu here]
    Can't use a variety of items while mounted or doing [enter just about anything that has a menu here]
    Can't start a leve while mounted
    Can't do fully bulk repairs
    Can't dye or unglamour while in inn
    Many bulk exchanges that don't exist (*cough* potd hoards*cough*), making people waste time just handing in items over and over and over. The only one that's tolerable is the Diadem one because at least that one has "next" button that's easy to spam click.

    Pretty much every day something makes me go "ah....SE...."

    I put up with it because I like the game as a whole, but I do wish sometimes that they'd do a whole patch just with QOL improvements and nothing else.

    People will white-knight individual things because individually they're not that bad. But as a whole, there's so many of them and it's just so frustrating, especially when other games don't have these obvious and basic QOL issues and it's like "how did they not notice how annoying this would be....".
    (4)
    Last edited by Squintina; 03-07-2018 at 02:00 AM.

  7. #7
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dirich View Post
    That is not the design reason, it is the design choice.
    They chose to have it act like a retainer inventory. Why though? The answer to the question is what I call the design reason.
    It's increased storage space for the player without a persistent increase in network traffic that apparently comes from regular storage. Check live letter's / interviews from around Stormblood launch regarding increases in inventory space and the limitations that the dev team encountered.

    Granted this will likely lead to questions about why inventory and network traffic functions as it does in the first place. I'll let someone more familiar with the 1.x to 2.0 transition field that.
    (1)

  8. #8
    Player
    MaloraYuki's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    210
    Character
    Malora Lyra
    World
    Lamia
    Main Class
    Bard Lv 90
    Because that’s how they chose to design it, using their resources? I mean their game they make the decisions. Seems like a waste to complain about a design feature you dont have a say in. I’m just happy we got the extra space of the chocobo bag.
    (3)

  9. #9
    Player
    Ziggyzapps's Avatar
    Join Date
    Mar 2016
    Posts
    64
    Character
    Ziggy Zaps
    World
    Adamantoise
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Dirich View Post
    Dear FFXIV designers (and/or devs depending on how you do things at SE),

    I've just spent a month affected by bug where I couldn't select "Use" on most of my items. Turns out the reason why is that I had my saddlebag open.
    How it take u a month to figure that one out? lolol
    (2)

  10. #10
    Player
    Dirich's Avatar
    Join Date
    Feb 2018
    Posts
    35
    Character
    Shard Baneshyr
    World
    Omega
    Main Class
    Thaumaturge Lv 64
    Quote Originally Posted by Ziggyzapps View Post
    How it take u a month to figure that one out? lolol
    Because the first day of the patch I hotkey'd saddle+inventory to my "inventory hotkey" and never bothered to only open only the inventory whenever I'm not forced to. Why would you ever open only the inventory once you have the saddlebag? (rethorical question, I've an ultra wide monitor so I've space to spare and I like to have everything on my sight).
    Not all items are prevented from being used when saddlebag is opened, so, beside the fact that the behaviour is not what you would expect (unless you are aware of all the issues people have been writing about in this thread), it is also inconsistent, which makes it look even more like a bug.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast