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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Phoenix Downs will allow you to raise another dead person - you cant use them on yourself, so they wont help you if you die. All healers, aswell as RDM and SMN are also having a raise-skill that can be used to raise people. You can always try to /shout for a raise (use <pose> to let them know where to find your body), people are often nice enough to give a helping hand there!

    And honestly: The overworld is pretty much tame like a new born kitten - dying their occurs very, very rarerly. I honestly cant recall the last time I died to something... so, just as Penthea said: Having to make your way back is your punishment for being careless.

    I also assume that graveyards are a mechanic from another game? Because we do have a graveyard location in eastern Thanalan... but thats not what you're refering to, is it?
    (0)

  2. #2
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vidu View Post
    SNIP
    I don't think it will be an issue now since I just got Vercure. But RDMs can be quite squishy in the level 50s range.

    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    (0)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Lium View Post
    I don't think it will be an issue now since I just got Vercure. But RDMs can be quite squishy in the level 50s range.

    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    That is from cataclysm onward, before that wow GYs were not as plentyful like western plaguelands for horde characters it would teleport you to the bulwark no matter where you died.
    (0)

  4. #4
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lium View Post
    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    How is this any different from when you die, you rez at a nearby Aetheryte (assuming you've set it as Home, if not, you just teleport back anyway)?

    Also, word of advice for the densely packed aggro-heavy areas, don't bother fighting things. Devs removed the Heavy debuff from getting hit while mounted, so just keep riding until you can find a safe spot far enough away from mobs that they reset.

    To anyone scoffing at a player dying in the overworld, there's still plenty of areas, like Gnath or other beast tribes, Garleans, etc, where there's enough aggro that it's a pain to breeze through.Who hasn't pulled too much trying to rush through the Sapsa Spawning Grounds? Does anybody ever enjoy making it through O'Ghomoro at-level?
    (2)

  5. #5
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Vidu View Post
    I also assume that graveyards are a mechanic from another game? Because we do have a graveyard location in eastern Thanalan... but thats not what you're refering to, is it?
    I'm not even sure any modern game even uses graveyards anymore. That stopped being a thing once corpse recovery stopped existing. The only games I recall using graveyards were World of Warcraft where if I remember right you still had to run back to your corpse as a ghost. Ever Quest 1 used them too. If you died in certain higher tier zones, since it was possible to either 100% wipe in a raid, die in lava or a place where your body couldn't be recovered easily, surrounded by monsters or flat out glitched underworld. Wait at the graveyard at zone in for 15'ish minutes and your body appears at it.
    (0)