pls get rid of beast tribe allowances. its an outdated system and the removal is way overdue.
the pelupelu will be the 18th society. 12 quests per day is way to limiting. pls remove that nonsense restriction.
the allied soceities... or whatever they are called now, were never meant to blast through in an afternoon.
#FFXIVHEALERSTRIKE
even without allowances there are still only three quests per tribe... so it will still take its time
people who have already done the tribes arent restricted anyway by it, so for them its pointless.
but its not really new player friendly to keep it restricted to 12 quests a day
Last edited by Asari5; 11-10-2024 at 04:50 AM.
This is only even a minor concern for the original ARR factions, which can be fixed easily by simply limiting each of them to a single questgiver with three quests, in the same format that every expansion faction uses. There is no "blasting through in an afternoon" when the quests are limited to 3 per faction.
The faction quests have a severe drop-off in xp once you reach the next cap level, so there's also no risk of someone using all the factions on a single job each day; at best you can get a portion of a level on one job for each expansion level range.
Error 3102 Club, Order of the 52nd Hour
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