I'm apathetic to the idea of removing the allowance cap, but wouldnt be complaining if thats something they do anyway, I feel like not only have it in place as an incentive to keep subscribing but to also better pace players from themselves who Im sure people will wind up complaining that there's "too many dailies". But you dont HAVE to do them you may say. Yeah, just try saying that to players who get themselves burnt out of the game.
I have a few ideas, after reading through some of people's reasonings with the current system.
1. Just increase allowance cap; it makes sense due to the amount of tribes we have in the current game and it would be overwhelming to new players who just started on doing tribal quests. I think just giving us 3 or 6 extra more should do fine.
2. Rework ARR Tribal quests; Honestly the real reason why ARR tribes are the worst to do is due to many runarounds you have to do in order to complete even a single quest. Catching specific Fates, equipping an item, be this class to catch a specific fish, gather these items with this class, go talk to these numerous npcs, etc. The quest pacing is absolutely awful, and it gets worse with the Ixal due to how many you get to do in a single day. I say, rework the whole quest system for those tribes to be less annoying and more straight forward. I guarantee people will find the daily grind less tedious to do.


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