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  1. #131
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    I think Dark Knight should be the highest DPS tank, in exchange for weaker utility and weaker defensive Cool downs. I'm not sure why WAR has been set as the "DPS" tank, but in every Final Fantasy Warrior has been a weapons master and normally deals damage through weapon weakness or debuffs through weapon skills, while DRK has always been one for dealing damage in exchange for it's life. I believe that having higher damage, but weaker cool downs and less utility it would fit this theme pretty well. I also think that Dark Mind should be made to take physical damage as well. It would also be nice to have something other than health be absorbed from a monster, such as MP or some type of stat as well as actual elemental magic rolled into their line up of combos.

    As is, I feel that Dark Knight is a weaker version of FF11's Rune Fencer, which it's design doesn't fit into this game at all. It's becoming more and more obvious that DRK was shoe horned into Heavensward without much though put into it due to it fitting "thematically", rather than sticking true to the job and I'd like for this to change.
    (4)

  2. #132
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    I really like the changed proposal for survivor.
    (0)

    Halo kid

  3. #133
    Player
    kiritolove27's Avatar
    Join Date
    Feb 2018
    Posts
    9
    Character
    Lord Kittylover
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Amazing post, it most have taken you a long time to put all of the Drk community concerns into words with such clarity. Thank you so much for this, with this post I really feel like you've touched most of my concerns about the job. Especially how there is a double standard in tank changes that have happened over the launch of Stormblood.
    (0)

  4. #134
    Player
    Calcilis's Avatar
    Join Date
    Mar 2018
    Posts
    31
    Character
    Taiga Shishi-o
    World
    Tonberry
    Main Class
    Reaper Lv 90
    aint they say drk adjustment coming in 4.3 during the latest live letter?
    (0)

  5. #135
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Darkside is going to be nothing but skillbloat in its current form. It doesn't add to the playstyle of the class either. Literally just 20% flat dps increase for a loss of MP refresh. Turn it off during downtime and back on during uptime. That's not intuitive. Surely they could do something unique with this skill and incorporate the +20% damage it brings into the actual weaponskill potencies themselves.
    (5)

  6. #136
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I really wish they'd give both DRK and PLD equal treatment to WAR as far as their tank stance goes and just put it on a cooldown, make it OGCD, and have it cost no resources.
    (3)

  7. #137
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Dark really needs a strength or identity. It could be the dps tank, as mentioned, which would fit very well. It could also be the self-heal tank, it would make sense for a tank without a shield and utilizing dark energies to drain the life force of enemies to sustain itself. But it should excel at something, rather than being average to below average in every category.
    (1)

  8. #138
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Liam_Harper View Post
    It could also be the self-heal tank, it would make sense for a tank without a shield and utilizing dark energies to drain the life force of enemies to sustain itself.
    For me, it would have been much more interesting if its tank stance was a Dread Spike effect that would reflect and leech back 20% of the damage it takes, instead of a Shield Oath copy. It could have made it the tank that can keep its high even when being in tank stance, at the cost having to stay fairly high on HP to not be killed before the leech effect proc.
    (1)
    Last edited by Reynhart; 04-16-2018 at 12:40 AM.

  9. #139
    Player
    kirby200's Avatar
    Join Date
    Mar 2014
    Posts
    40
    Character
    Wacky Baccy
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    I want Dark passanger back in my rotation, end of. Coolest ability which made me play the class in the first place. Compensate the mana cost on single target or switch up the effect or better both...
    (1)

  10. #140
    Player
    kirby200's Avatar
    Join Date
    Mar 2014
    Posts
    40
    Character
    Wacky Baccy
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    For me, it would have been much more interesting if its tank stance was a Dread Spike effect that would reflect and leech back 20% of the damage it takes, instead of a Shield Oath copy. It could have made it the tank that can keep its high even when being in tank stance, at the cost having to stay fairly high on HP to not be killed before the leech effect proc.
    I loathe Grit it's a copy and i hate how it costs mana to switch it on, hate it.
    (0)

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