Quote Originally Posted by Madbunny View Post
And this is their mistake. I remember when i played GW1 ArenaNet didnt have any problem to publish how many account were banned each quarter... and i can tell you there was a lot of them. Sometimes measured in thousands or even tens of thousands.

But dont forget each time they need to buy entire game, so the cost isnt only paying a RMT for lost stuff but each time they must spend for the game itself and they will think more than once if they really want to risk. For the buyers the pressure will be always bigger than for RMT for the fact they could lose everything.
This of course will not completely eradicate all the RMT but it could lower the amount to some acceptable levels, as there is no online game without RMT. The point is to have constant pressure on buyers and RMT will drop as the demand drops. Even if you remove houses from RMT there are tons of other things what are enough "motivating" to keep this whole RMT story in perpetual motion.
Last but not least, honest player really cant be against banning everyone involved in RMT so why not...

This is my last iteration as it is obvious you have your beliefs and I have mine. SE does publish the number of bans. However knowing that 10K anonymous players were banned does nothing to stop people from violating the TOS. Even if SE were to name the players it is a very small group of people that would have a relationship with the banned player. Look I'm not against more aggressive banning on SE's part but the only thing that will fix housing is for SE to develop a system that allows for unlimited houses (a fully instanced housing option is my preference). No matter how many band-aids SE puts on the current system there will always be incentives for RMT to find and exploit loopholes. Also as long as housing is seen as a status symbol there will be players who will do just about anything to obtain a house or houses. Unlimited housing is the only way to stop this.