While yes there are few games that even attempt to strike a balance.
Why can't they put difficult content in FFXIV at the same time as appealing the casual hordes that throw their money at games like SWTOR and WoW?
It probably isn't going to be a pure MMORPG experience like FFXI, but that doesn't mean that those who enjoyed FFXI can't have content in FFXIV developed for them. They have said this was their plan, why refuse to believe that?
If you look at the current state and direction of the game, Yoshida gave us:
- EXP chains, and linking bonuses
- Battle system w/ combos and which will still have a "battle regimen system" in the future
- Current enmity system (meaning effective hate management consists of more than pushing a couple of buttons)
- Current MP management system (meaning you have to)
So as a fan of FFXI, I feel the game continues to improve since launch for me too.
Not every XI fan might like all of those things, but that is who those systems were designed appeal to. The hardcore "I don't want to mash a single button and get everything handed to me" crowd. So you have promises made by Yoshida of difficult in-depth content for fans of XI-style MMO gaming (in the interviews after the 2.0 announcement). You have examples of him also implementing some of those ideas and concepts reflecting that style and design philosophy in the current build.
Casual MMO players are definitely getting their way, but that doesn't necessarily mean people who like the style of MMO's represented by XI can't possibly get ours too. It doesn't have to be dichotomy between the two sides.
All of that is true. All things have been improving.
We all want FFXIV to succeed. Games have to sell to everyone for them to succeed.
People don't buy sporks. They buy forks and they buy spoons.
It's a negative viewpoint, but as time goes on, I think we've all seen people quit for Star Wars and other reasons. We're not seeing new players at all. There isn't a draw for either casual or for hardcore people to begin playing this from scratch. If this wants to sell, it has to specialize in something; anything. Giving us somewhat "difficult" content served on a silver platter (BCNMs that can be attempted infinitely with no repercussions and have no prerequisites, yet are too difficult for casual players) does not make any player happy. No demographic is drawn in or satisfied enough to stick around. That's the point.
i buy sporksAll of that is true. All things have been improving.
We all want FFXIV to succeed. Games have to sell to everyone for them to succeed.
People don't buy sporks. They buy forks and they buy spoons.
It's a negative viewpoint, but as time goes on, I think we've all seen people quit for Star Wars and other reasons. We're not seeing new players at all. There isn't a draw for either casual or for hardcore people to begin playing this from scratch. If this wants to sell, it has to specialize in something; anything. Giving us somewhat "difficult" content served on a silver platter (BCNMs that can be attempted infinitely with no repercussions and have no prerequisites, yet are too difficult for casual players) does not make any player happy. No demographic is drawn in or satisfied enough to stick around. That's the point.![]()
Uhh, no... I've played FFXIV right from the beginning and the launch of this game compared to TOR is by far one of the worst out there. TOR's launch was a success so much so that there was a congestion of online ordered downloads from EA (they had to verify each transaction). To be fair, TOR is still very buggy, but it is by no means on par with the failure of FFXIV's launch.
The fact of the matter is, reviews are what brings in the sales for all games. If every game had a downloadable demo, we won't need to read any reviews because we could just try it out for ourselves. But not every game has that, so believe it or not, we read reviews (or opinions of other people) to judge whether or not that game is worth to buy. We dont have the money to purchase every game we see, and ignore all reviews just because we want to try it out.
Some of you people are just incredible... lmao
I personally simply do not trust professional reviewers, though, and prefer to count on my friends's reviews. They're a diverse enough bunch that we get information about al sorts of games.
Not everyone can be as blessed as I am, though.
(that said, yes, i'd say that XIV is... Pretty low there in comparison to other MMOs, then again it's WiP state is unique as well. I seriously do not hold any grudge against anyone who leaves the game to join only on 2.0 at all, or those who got so traumatized they simply won't)
Even with Demos people still look towards reviews even though they're the most biased (especially the ones that are paid to give "glowing reviews"..this can't be denied because it's a common business practice lol.)
TOR has it's own set of problems and BW is doing quite a few things they shouldn't be doing with it post launch (i.e downgrading it's quality and doing the typical content rehash they're known for.)
Reading reviews from others to make your personal purchase decision is exactly why gaming is in stagnation right now -- You'd believe every shooter but CoD and MW isn't worth playing if you go on opinions of people who like it, much like you'd avoid interesting and unique games simply because it's not CoD or MW.
It's why there's no "new" games coming out, because a lot of people want the same thing over and over (proven) which is why even new games that are good still do poorly in comparison to the same ole ole. MMO wise, this is why Rift thrived, it's the same thing as WoW with an open world raid -- SWTOR only succeeded because it's based around Star Wars, if it was based around the Belgariad series, I bet it wouldn't have done as well, even with fully voiced offline..err story progression because unless you're very much into reading, it's very unlikely it's a common place like Star Wars is.
IGN needs to be hit with a rolled up newspaper. This teaches them that what they've done is wrong, and they've been a bad reviewer~ bad~
Reading reviews is faster as well. Even if there is a demo available, nowadays a demo is rarely under 1GB, we're often talking about a couple of GB, even for a demo. Owning a fast internet line doesn't do anything if the server providing the demo isn't fast (which is also often the case).If every game had a downloadable demo, we won't need to read any reviews because we could just try it out for ourselves. But not every game has that, so believe it or not, we read reviews (or opinions of other people) to judge whether or not that game is worth to buy. We dont have the money to purchase every game we see, and ignore all reviews just because we want to try it out.
Some of you people are just incredible... lmao
That's why people keep reading reviews too, they act as a first filter, and THEN if you are interested, you may eventually try the demo (if available).
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.