"Seemingly only play Frontlines."

The Fold died because of poor balancing, gear imbalances (which were fixed and became a universal thing with Frontlines/ilvl sync), and generally poor reception and complete ignoring by the more PvE-focused, allergic to/hateful toward PvP community of this game. And while I never implied 3.x PvP was perfectly balanced, it was a hell of a lot better than this "foundation" of a system that lacks depth, and STILL fails to be the appeal for "E-Sports Feast" that they so wildly tipped the scales for.

Funny though that 2.0 to 3.0 combat was "essentially the same thing" that many players enjoyed (even if imperfect) and claim held more depth and longevity than what we have now; many players, not unlike yourself who were there for all of it. As was I.