I’ve been leveling up all three tanks through the 60’s in tandem, and I have come to agree with the general consensus that DRK just doesn’t feel as good to use as PLD and WAR, so I wanted to throw my feedback out there. Rather than making suggestions for changes, I am going to focus on the pain points, not solutions, since I know nothing of game design.

Soul Eater is an awesome ability that feels miserable to use outside of Grit due to losing the drain, as is often necessary for DPS reasons. Also, I can definitely sense the difference in sustain compared to PLD and WAR as well, which primarily occurs when I’m either tanking a boss outside of tank stance, or just running around doing solo nonsense like FATEs. The latter is the bigger deal to me, as I feel substantially squishier as DRK compared to PLD and WAR when doing those basic things due to not wanting to trade off 20% of my ongoing DPS to get access to my main sustain tool, something unnecessary with the other tanks. (cont.)