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  1. #41
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KarstenS View Post
    With the exception of DoT and HoT ticks it uses the data of the battle log. So its the game itself that says yes or no.

    In another kill I have 35 WWs and the reason was I sucked up my rotation to a point I got trisaster not ready during Bahamut. Clearly a mistake on my side.
    It actually does not use the contents of the battle log and it's because of this lack of checking against it that ghosted actions slip through and count towards the damage total in a given report when they should not. What it uses is a particular message sent which is the basis behind how all the net logs are generated. This message is technically saying "this is what will happen", not "this is what has happened". In other words there is a time difference in when that data is received vs when the damage is confirmed in game. If Bahamut despawns before this confirmation happens, while the damage data is recorded the damage never happens in game.

    Even in cases of a "recorded 12 ww" in almost every case one action has to give way. Whether that's a wyrmwave or an akh morn. Now if you are interested in how you can check in game to see if an action was ghosted or not against a log, count the damage entries and/or count how many "Demi-Bahamut casts" messages. If you're in The Balance discord I have the checks pinned in smn_questions.

    Addendum: Comparing Summon time with final Bahamut action time from what you linked from your report.

    00:01:37.043 for Summon Bahamut
    00:01:57.094 for his final Wyrmwave. That WW was certainly a ghost. The time is too close to when the despawn happens, in recorded ms it's actually after 20000ms has passed.

    00:03:28.808 for Summon Bahamut
    00:03:48.439 for Akh Morn. You ghosted Akh Morn in order to get that 12th ww!!

    00:05:25.913 for Summon Bahamut
    00:05:45.699 for his final Wyrmwave. Again, like the first summon case due to the timing.

    This is a field that has been researched extensively. So please, when we say avoid the 12 ww meme so that you can achieve consistent real damage, take that advice to heart. You're not playing optimally this way. There's a good reason the recommended count is always 11 real ww + 2 real akh morns.
    (3)
    Last edited by Nemekh; 03-13-2018 at 04:34 AM.

  2. #42
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by KarstenS View Post
    With the exception of DoT and HoT ticks it uses the data of the battle log. So its the game itself that says yes or no.

    In another kill I have 35 WWs and the reason was I sucked up my rotation to a point I got trisaster not ready during Bahamut. Clearly a mistake on my side.
    Someone already said it but you should be doing 11 anymore is a lose and if you don't trust me look at the parses of some 99perf ppl you will see for example 33 for kefka which is 11 lol
    (0)

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