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  1. #21
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kurando View Post
    They aren't really that different, both the turret and Bahamut auto attack every time it's master attacks, and both have a special attack that can be manually executed.
    That's not how Turret works, though. When MCH attacks a target, turret starts to attack the same target at 3s intervals and will keep attacking regardless if the MCH does. There's essentially no interaction between MCH and the turret outside of Overload, so I wouldn't call that harmony or responsiveness.
    (0)

  2. #22
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Doubling the potency and recast timer and just letting it attack on its own like a turret doesn't sound like a bad idea to me.
    (0)

  3. #23
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by Kitfox View Post
    That's not how Turret works, though. When MCH attacks a target, turret starts to attack the same target at 3s intervals and will keep attacking regardless if the MCH does. There's essentially no interaction between MCH and the turret outside of Overload, so I wouldn't call that harmony or responsiveness.
    I noticed my oversight on the turret, been a while since playing MCH but it would still be more harmonious because the fact the turret is actually attacking (doesn't need to move) and you aren't not being punished if you need to move around or are unable to attack for whatever reason. You currently could summon Bahamut and do absolutely nothing, maybe Akh Morn, but still nothing else to which a player might of been better just keeping the original pet out to begin with because of all the potential damage that was lost. Of course that would be a silly scenario but I'm sure you get the idea, but when a turret or even a Carbuncle is somewhat more responsive and reliable than Bahamut, well clearly there is something wrong.
    (0)
    Last edited by Kurando; 03-08-2018 at 06:07 PM.

  4. #24
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Invest in a watch and look at it every 1.5 seconds while also playing the game.
    (0)

  5. #25
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kurando View Post
    Of course that would be a silly scenario but I'm sure you get the idea, but when a turret or even a Carbuncle is somewhat more responsive and reliable than Bahamut, well clearly there is something wrong.
    Put a Carbuncle or egi on steady and manually perform its actions while moving around. Tell me that pet movement behaviour is not shared with Bahamut. It's a Steady default state problem.
    (2)

  6. #26
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by zuzu-bq View Post
    Here is a funny thing about Wyrmwaves, you can't guarantee how many you accomplished without using 3rd parties. Which is essentially bad on a game that doesn't let you use them, you basically can't know if you're playing right or not.



    Say what.
    You can't *practically* discern how many wyrmwaves without 3rd parties.
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.
    Quote Originally Posted by Kabooa View Post
    Doubling the potency and recast timer and just letting it attack on its own like a turret doesn't sound like a bad idea to me.
    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    (0)
    Last edited by Luin; 03-11-2018 at 02:33 PM.

  7. #27
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Luin View Post
    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    Using example numbers

    100 every 1.5 is the same as 200 every 3.0
    (0)

  8. #28
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Luin View Post
    You can't *practically* discern how many wyrmwaves without 3rd parties.
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.

    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    he said : "Doubling the potency and recast timer". No change in DPS whatsoever, please pay more attention. 120 every 1.5 or 240 every 3 seconds is the same, if you don't count minimal benefits like fitting a little bit extra in buff windows.
    (0)

  9. #29
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    If Bahamut would have auto attack wyrmwaves, it would be same than not having wyrmwaves at all and keep egi attacking while Bahamut only use akh morn in the background.
    (0)

  10. #30
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Luin View Post
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.
    Yeah that's very practical on a boss fight. /s
    (0)

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