Quote Originally Posted by Kurando View Post
To be honest maybe they just need to make Bahamut act exactly like a MCH turret. It literally has no reason to move considering how much range it has on it's actions and it would get rid of the recast timer from Wyrmwave. May need to reduce the potency slightly to compensate it being used more regularly but it seems like the best possible action.
While I wouldn't mind the idea of automation for the wyrmwaves (it's been on my "would be nice list" since the expac start), people need to stop citing the action range as a reason for it needing to change. You can't even attack something beyond ~50 yalms because you lose the target entirely. Things can only be targeted with a mouse from at most ~47 yalms but you can back peddle a little and see the target names shrink into nothing. The 100y on Wyrmwave is literally a redundant attribute on the action. Most uses are always going to be used within a far smaller range regardless.

There's also other viable alternatives, such as eliminating the need for a 20s timer and setting a cap on actions performed, where you have 2 charges for Akh Morn and the rest are expected to be used on Wyrmwave. If their goal is reducing the "extreme dps disparity" then they need to see the bottlenecks in current SMN dps. Wyrmwave is a significant one.