Quote Originally Posted by zuzu-bq View Post
Either act like MCH turret or make it actually attack for every move you throw as a SMN. Both would work, though being a turret would be quite boring honestly.
I really would agree but aside from Bahamut looking pretty it essentially is little different to a turret apart from the fact it follows you around, that's it really.

Quote Originally Posted by Nemekh View Post
You can't even attack something beyond ~50 yalms because you lose the target entirely. Things can only be targeted with a mouse from at most ~47 yalms but you can back peddle a little and see the target names shrink into nothing. The 100y on Wyrmwave is literally a redundant attribute on the action. Most uses are always going to be used within a far smaller range regardless
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This is true but you would rarely ever be in a situation that you would need to travel so far anyway. I mean let's say a tank is pulling some mobs together, you ain't going to call Bahamut before the tank has everything otherwise you'd miss the potential of missing many more targets with Enkindle. Not to mention it can be quite difficult for many players to try and attack whilst moving (getting mobs) all at the same time, so my thought was generally more about being in a controlled environment etc.

The turret works well and I suppose the fact it can be recalled easy can't exactly be replicated to Bahamut if it gets left behind, but the fact it often needs to move first before attacking can be extremely annoying