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  1. #1
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by zuzu-bq View Post
    Here is a funny thing about Wyrmwaves, you can't guarantee how many you accomplished without using 3rd parties. Which is essentially bad on a game that doesn't let you use them, you basically can't know if you're playing right or not.



    Say what.
    You can't *practically* discern how many wyrmwaves without 3rd parties.
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.
    Quote Originally Posted by Kabooa View Post
    Doubling the potency and recast timer and just letting it attack on its own like a turret doesn't sound like a bad idea to me.
    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    (0)
    Last edited by Luin; 03-11-2018 at 02:33 PM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Luin View Post
    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    Using example numbers

    100 every 1.5 is the same as 200 every 3.0
    (0)

  3. #3
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Luin View Post
    You can't *practically* discern how many wyrmwaves without 3rd parties.
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.

    Yes. Because the #1 thing Summoner needs is *even more* damage. Maybe one day Ruin 3 will actually be a Ruin 3, too.
    Edit - That last line is sarcasm, by the way.
    he said : "Doubling the potency and recast timer". No change in DPS whatsoever, please pay more attention. 120 every 1.5 or 240 every 3 seconds is the same, if you don't count minimal benefits like fitting a little bit extra in buff windows.
    (0)

  4. #4
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Karshan View Post
    he said : "Doubling the potency and recast timer". No change in DPS whatsoever, please pay more attention. 120 every 1.5 or 240 every 3 seconds is the same, if you don't count minimal benefits like fitting a little bit extra in buff windows.
    While they're the same on average, they're not the same in terms of damage variance against a discrete time window. You're getting more samples per unit time with the former.
    (1)

  5. #5
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Luin View Post
    It's absolutely, physically possible to estimate how many were used by calculating DPS on a target with and without wyrmwave.
    Yeah that's very practical on a boss fight. /s
    (0)

  6. #6
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KarstenS View Post
    I just use the GCD timer. With my latency in mind, I pull my oGCDs around the half of the GCD and get very stable 13 WWs in every Bahamut.
    You're not doing 13 ww with 2 am. Even at best case where Bahamut phases are recorded with 12ww 2 am one action is almost always a ghosted action.

    The current state is just encouraging people to perform suboptimal Bahamut rotations just because it looked like all actions were valid.
    (0)
    Last edited by Nemekh; 03-07-2018 at 10:49 PM.

  7. #7
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nemekh View Post
    You're not doing 13 ww with 2 am. Even at best case where Bahamut phases are recorded with 12ww 2 am one action is almost always a ghosted action.
    You're right. Its 12, not 13. 7 GCD and 5 oGCD. But look here. Its doable to bring them out constantly. 36 WW = 3 Bahamuts x 12 WWs.
    (0)
    Last edited by KarstenS; 03-13-2018 at 12:20 AM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  8. #8
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Sometimes it gosts and FFLOGs counts as it didn't. But you can constantly make it show as 12 in there.
    (0)

  9. #9
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by zuzu-bq View Post
    Sometimes it gosts and FFLOGs counts as it didn't. But you can constantly make it show as 12 in there.
    With the exception of DoT and HoT ticks it uses the data of the battle log. So its the game itself that says yes or no.

    In another kill I have 35 WWs and the reason was I sucked up my rotation to a point I got trisaster not ready during Bahamut. Clearly a mistake on my side.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #10
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Meow9000 View Post
    In order to Maximize dps, being able to get 11+ Wyrmwaves is an important thing. Without being able to see them, we have to time 1.5 seconds into a 2.34 gcd which can be a pain especially for new players...
    This is something I'd like to see. Even if it was just something not too obvious in the Bahamut gauge. Not to mention when you compare Demi-Bahamut's wyrmwave versus Bahamut Prime's the audio visual feedback is not even remotely close. One is like a feeble puff of wind, the other carries weight and is audibly obvious for timing purposes. Just like a metronome.
    (1)

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