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  1. #81
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    591
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    The tip maybe is something the player is already aware of and that's the zetaest time he is already working to get better.

    For example, hit positionals. Hit positionals aren't something you can do out of blue. You actually need to adjust your way of playing the game, adjust your muscle memory and develop some better sense of positioning to be able to position your character well to do maximum damage. And that is easier said than done. Because to actually do that, you have to invest time (I'm speaking about entire days or even months), effort (because those things requires effort) and patience (since that person will fail to do that. A LOT).

    And let's say that monk enters on a duty where he fails at hit positioning or just plays the way he is used to, to not risk dying or dropping too much his DPS while trying to hit positionals. That monk knows that DPS without positionals are his best ATM. And then some player notice that and gives him a tip, saying that he should hit positionals. No futher explanation about an easier way to do that, just "you should hit positionals". Generic, like that. AND that player who gave the tip just expect that the tipped player would magically begins to hit positionals right away just because he gave the tip.

    How that tip is not annoying?

    Maybe is would be better if the community is more open for people asking. Maybe an actually helpful NN - that rather than yet another hunt LS is an actually a place where sprouts can ask freely and receive actual, contextualizated tips - would be better than give and receive random generic tips while the duty is happening.
    (2)

  2. #82
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by miraidensetsu View Post
    [Snip - example: positionals]
    How that tip is not annoying?
    Honestly, if someone is hearing that tip for the zetaest time and still isnt able to execute positionals, they might want to consider playing a class that doesnt require them. That sounds harsh, but depending on the character level, I can only imagine two scenarios here:
    1) A new-ish player (below 50, I'd say - probably more below 35, but with all the exp-buffs and what not lets go with 50) who actually doesnt know about positionals. Despite tooltips making them quite clear. This person would benefit from someone pointing them out to them.
    2) A player willfully ignoring positionals. It doesnt take "month" to master positionals - it might take some time to master a class, yes. But performing positionals at a basic level? Yeah, no. We're not talking about htting 100% of them right now. We're talking about trying to hit them at all. How is it not annoying to see a person not even trying? You cant talk about "Oh, this needs time to learn!" and then dont expect people to actually practise that, aka: trying their best to perform such positionals in dungeons. They're a basic aspect of some melee-classes and just how you expect tanks to tank, healers to heal and a BLM to alternate between fire and ice, you should expect everyone to perform the basics of their job. Some jobs require more of you than others, which is good since it gives people who are willing to invest more time and effort a chance to do so. But it also means that if you cant do that, you probably should pick a job that caters more to your needs then. And if you say now "But what if that person really wants to play monk because their grandfather was a monk?" then I can only say: "I hope they're dedicated enough then to learn that class - or pick an easier one if its to difficult for them"

    Seriously, I dont understand how people are okay with players unable to perform basics of their job. I dont get this whole cuddling, "making everyone feel supi-dupi about themself"-thing. Obviously, no one should be rude... but isnt it kinda rude already to enter a duty when you're not actually up to perform? I get the whole "they might be a slow learner"-thing, but can we please, please stop using that as an excuse after a certain point? If someone is level 60 and cant do positionals, I dont know what to tell them besides "There is this circle under every mob, the arrow points at the front. The open part is the back. The stuff between are the sides. Now place yourself according to the skill. If you cant do that: Try one of the many classes that doesnt require positionals."

    Quote Originally Posted by miraidensetsu View Post
    And do you really likes to help? Or do you you only want your prize ASAP?
    Or maybe I dont want to waste the time of the other people in that duty? Because sitting down with someone, explaining stuff in length means: we're standing still. Might be helpful for the person in need of advice. Is okay for me. Probably extremly annoying for the 2 (or 6) other people around. Personally, I most often offer to stay after the run and answer any questions anyone might have. I dont recall a single duty where someone has taken me up on that offer, despite me being quite polite and friendly.
    (8)
    Last edited by Vidu; 03-06-2018 at 06:12 AM.

  3. #83
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    591
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Another thing, I am favorable of asking first if that people wants a tip.

    But there is something I want to ask those who're giving a tip during a duty: If that requires to do so, do you would to sit down with that person to actually teach? Because just spit a tip is easy. Even I can do that. "When playing as WHM, if your Assize is not on cooldown, you are playing it wrong". See? I just gave a tip.

    But sit down and teach that person is harder because you will have to actually swallow the pride and listen. I get you may be the writer the reference guide, and such. Or you're even some Square-Enix programmer and you wrote the script for that mechanic. But that person might need more help than a spit tip would have to offer. Maybe saying just what and why is not enough. Maybe that person needs to hear how. Maybe that person needs to hear when. Maybe that person don't need to hear that it needs to do this or that, just needs confidence or more training until get the hang of it. And the only sure way to know how to actually help is listening.

    And do you really likes to help? Or do you you only want your prize ASAP?
    (1)

  4. #84
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    591
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Vidu View Post
    ...
    Agreed, but there are more scenarios:

    3) That person don't have much time to play and thus his/her learning process takes more time;
    4) That person don't have much experience with that role/class and got the char somewhat ready and is yet getting used to it. Comes to mind jump potion users, lvl 50 SAM/RDM, lvl 30 DRK/AST/MCH or someone that is playing with someone else's account;
    5) That person is a slow learner.

    It's your fault? Of course not, you just were unlucky.

    Quote Originally Posted by Vidu View Post
    Or maybe I dont want to waste the time of the other people in that duty? Because sitting down with someone, explaining stuff in length means: we're standing still. Might be helpful for the person in need of advice. Is okay for me. Probably extremly annoying for the 2 (or 6) other people around. Personally, I most often offer to stay after the run and answer any questions anyone might have. I dont recall a single duty where someone has taken me up on that offer, despite me being quite polite and friendly.
    Depending on the failure, the other 2 or 6 or even 22 people out there would get more time wasted if you don't explain in enough details because that would means more wipes. I can't say for everyone or every situation.

    But we can agree that a tip or any way to help that player will only work if that player wants to be helped. Otherwise, literally it can't be helped. And how do you know if that person wants help? Communication. Just ask privately "Do you need help?" Do you have any doubt about this boss?"

    And I would bet that most people on Duty Finder would prefer to spend 5 more minutes teaching some newbie and get the clear than get a couple more wipes, disband the party and spend another 30+ minutes on the queue to do again the same duty (if DPS).
    (1)
    Last edited by miraidensetsu; 03-06-2018 at 06:47 AM.

  5. #85
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I agree with Vidu on that front.

    As example; Black Mage is one of my fav jobs in FF canon, but I'm a garbage FFXIV BLM as I struggle under all the timers the job needs to maintain. While not a difficult mechanic to understand, and working to cap the job, Enochian upkeep just escapes me. I kept hoping I'd have a lightbulb moment and it would fall into place, but no. Hours and days and research and practice and I still lose Enochian every minute or so, and have to fall back on the old level 50 rotation.

    That said, I DO understand SMN's mechanics, and can pull off the monstrously long rotation pretty naturally. If I can DPS way, way more as a SMN without tripping over myself every minute, then I shouldn't I be playing SMN?

    But, saying THAT, I've spent a ton of time on SMN and SCH, so I have many more hours on the pet jobs than on BLM.

    So, it's different person to person, but if you just aren't getting it, why lock yourself into a job that remains a struggle? There is a difference between working hard at mastering a job and forcing yourself to play one where a basic, core mechanic is so difficult you have to ignore it to play at all half the time, like the Monk example, or like me and BLM. There are too many jobs to do that to yourself, I think.
    (1)
    Last edited by Ametrine; 03-06-2018 at 09:33 AM.

  6. #86
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Despite all the threads on this subject, I have to say I've never actually seen anyone in a DF group give advice since launch. For that matter I can't even recall people calling a person out for poor play outside of 24man raids....
    (0)
    Last edited by Ayer2015; 03-06-2018 at 11:21 AM.

  7. #87
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Ayer2015 View Post
    Despite all the threads on this subject, I have to say I've never actually seen anyone in a DF group give advice since launch. For that matter I can't even recall people calling a person out for poor play outside of 24man raids....
    I used to until I learned that most people don't listen or just outright get defensive over it. Group content became a lot less stressful when I put my party list somewhere I can't see it. Now I can't see casters spamming the same spell. And since I'm doing DRG, my focus is moreso on my target than whatever that SMN is casting.

    Although I can't not see those dotons.
    (3)

  8. #88
    Player
    Iceth's Avatar
    Join Date
    Oct 2017
    Location
    Ul'dah
    Posts
    10
    Character
    Winter Rage
    World
    Famfrit
    Main Class
    Botanist Lv 70
    I often get a statement right at the beginning of a dungeon (if I'm on my whm) "You aren't one of those 'Holy' types are you?" It's confusing because Holy is very useful yet I get a lot of tanks who find it annoying so I listen to what they say and try to suit their needs. I do encourage advice if the run seems to be taking longer than normal and I rarely feel like I get toxic advice. Now and then I get one of -those- players who lay the blame for everything at everyone else's feet.
    (1)

  9. #89
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,417
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Calling someone out is not advice. Calling someone out is criticism. You might try to phrase it in a "nice" manner, but the general thrust is that you think you know better than someone else and you feel it's your place to tell them that. And believe me, people can sense that. Some here might call it "coddling" but as someone who teaches and mentors a variety of people on a regular basis, I know there is one key item that is important. You have to keep control in their hands. Yes, you are the expert. You are generally there to pour knowledge into them. But you still have to respect them and their opinions and viewpoints. And you have to respect the times they may not want your advice and may instead either want to give it a go on their own or are having trouble understanding the basis of why something is important. In my case, I need to sit down and explain all that and sell them on why it's important to do x or y process and what may happen when we deviate. If you aren't asking if someone is even interested in what you're offering, then you aren't giving them the chance to get into the mindset where they are open and ready for your advice. You are just forcing your opinion on someone else.
    (3)

  10. #90
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TaleraRistain View Post
    But you still have to respect them and their opinions and viewpoints.
    You also have to respect the opinions and view points of the person offering the advice. This isn't a one way street. If you expect respect then you need to give it also.


    Quote Originally Posted by TaleraRistain View Post
    And you have to respect the times they may not want your advice and may instead either want to give it a go on their own or are having trouble understanding the basis of why something is important.
    Totally fine, but responding rudely over the advice is not respecting the person offering the advice. You simply need to tell them "Thanks, but I want to figure it out/practice on my own".

    I am not saying you advocate rude responses, this is just a general statement, but in general the thread is about players responding with insults when people offer advice. I don't think that should be condoned just as much as it shouldn't be condoned to offer advice in a rude way.


    Quote Originally Posted by TaleraRistain View Post
    If you aren't asking if someone is even interested in what you're offering, then you aren't giving them the chance to get into the mindset where they are open and ready for your advice.
    If you get immediately upset at someone for offering unsolicited advice then you aren't giving them the chance to accept your point of view. A rude response full of insults causes communication to break down immediately and both sides will no longer bother caring about what the other player's point of view is.

    So the person offering the advice gave respect by giving the advice in a polite/neutral way then the respect back would be to simply tell that person what I said above. "Thanks, but I want to figure it out on my own." or "I need more time to let this sink in, thank you though."

    Communication takes two people to have an exchange.

    Scenario One
    "I am giving help."
    "Thanks, but I want to see if I can figure it out on my own."
    "Okay."
    Communication Success. Both sides explained their point of view politely.

    Scenario Two
    "I am giving help."
    "-insert rude insults-"
    Communication Failure. One side politely explained their point of view and the other side insulted them for it.

    Scenario Three
    "-insert rudely worded advice with insults-"
    Communication Failure. First speaker failed to communicate their point of view in a polite way which is an immediate failure.


    Quote Originally Posted by TaleraRistain View Post
    You are just forcing your opinion on someone else.
    It is not possible to force your opinion on anyone else. That would require some kind of supernatural power.

    So no it is not forcing your opinion on someone else. If a player does not want the advice they can just politely explain their point of view. No one is going to know your point of view or opinion unless you share it. Then players can see where the conversation goes from there.
    (8)
    Last edited by Miste; 03-07-2018 at 05:48 PM.

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