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  1. #21
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    If SE really think content is relevant for a sub then they're not very smart. Progression is, not content. The way they tie relics to eureka, I'm more than happy to wait until next expansion. If eureka still relevant and unchanged then, I'd just stop caring about it or progression. I like Diadem way way more than Eureka, it was a much better system if they want to tie relics in. Only thing missing was getting rid the queueing, like Eureka allows solo queue. I don't know how they can mess this so bad that basically halt progression for catch up content. I've been off sub since they've decided to delay relics, trying this new system on free login to see how much I can catch up, well... not likely. I'll sub when it's a new expansion and actually relevant to spend time (=sub) for that content.
    (0)

  2. #22
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Falling View Post
    OP are off your rocker?

    Keep players subbed = more money and stability. Why would a gaming platform intentionally design a game around allowing players to unsub between patches? Thats foolish in more ways than one, both in the short term and in the longevity of the game. You're arguing for changes from only your point of view. I'm even half suspect this is a trolling thread...
    Except ironically that is exactly how FFXIV is designed (i.e. large infrequent content drops that are ultimately disposable) ... if they want more people to stay subbed then they need to release relevant, and long lasting, content far more frequently. The greatest shame of Eureka IMO is that despite being an instanced zone that could be frequently updated (e.g. new story / side quests, rotation of enemies, different NM spawns, etc. *) it is yet another static and unchanging side instance that works on a very basic (and very poorly designed IMO) gameplay loop and will ultimately be forgotten (unless meaningfully and frequently updated).

    * One game I've been playing recently is Final Fantasy: Opera Omnia, and while it is little more than a (good quality + FF fan service) F2P grinder, the one thing that has kept it interesting is the frequent (every 1 - 2 weeks) updates and content additions. And most of the additions aren't even that much, just some new side story, a new character (but collecting characters is kind of its thing), and a new (or re-worked) enemy type... now imagine if FFXIV had content like that, where you could login and find something a little bit different or new every week or 2, a little more story (to the mystery of Eureka) with some small new reward(s) attached; would that not make keeping a sub worth it (at least far more so than the repainted disposable content every few months that we currently get)?
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